const Util = require('./common'); const SPACES = '\x09\x0a\x0b\x0c\x0d\x20\xa0\u1680\u180e\u2000\u2001\u2002\u2003\u2004\u2005\u2006\u2007\u2008\u2009\u200a\u202f\u205f\u3000\u2028\u2029'; const PATH_COMMAND = new RegExp('([a-z])[' + SPACES + ',]*((-?\\d*\\.?\\d*(?:e[\\-+]?\\d+)?[' + SPACES + ']*,?[' + SPACES + ']*)+)', 'ig'); const PATH_VALUES = new RegExp('(-?\\d*\\.?\\d*(?:e[\\-+]?\\d+)?)[' + SPACES + ']*,?[' + SPACES + ']*', 'ig'); // Parses given path string into an array of arrays of path segments const parsePathString = function(pathString) { if (!pathString) { return null; } if (typeof pathString === typeof []) { return pathString; } const paramCounts = { a: 7, c: 6, o: 2, h: 1, l: 2, m: 2, r: 4, q: 4, s: 4, t: 2, v: 1, u: 3, z: 0 }; const data = []; String(pathString).replace(PATH_COMMAND, function(a, b, c) { const params = []; let name = b.toLowerCase(); c.replace(PATH_VALUES, function(a, b) { b && params.push(+b); }); if (name === 'm' && params.length > 2) { data.push([ b ].concat(params.splice(0, 2))); name = 'l'; b = b === 'm' ? 'l' : 'L'; } if (name === 'o' && params.length === 1) { data.push([ b, params[0] ]); } if (name === 'r') { data.push([ b ].concat(params)); } else { while (params.length >= paramCounts[name]) { data.push([ b ].concat(params.splice(0, paramCounts[name]))); if (!paramCounts[name]) { break; } } } }); return data; }; // http://schepers.cc/getting-to-the-point const catmullRom2bezier = function(crp, z) { const d = []; for (let i = 0, iLen = crp.length; iLen - 2 * !z > i; i += 2) { const p = [{ x: +crp[i - 2], y: +crp[i - 1] }, { x: +crp[i], y: +crp[i + 1] }, { x: +crp[i + 2], y: +crp[i + 3] }, { x: +crp[i + 4], y: +crp[i + 5] }]; if (z) { if (!i) { p[0] = { x: +crp[iLen - 2], y: +crp[iLen - 1] }; } else if (iLen - 4 === i) { p[3] = { x: +crp[0], y: +crp[1] }; } else if (iLen - 2 === i) { p[2] = { x: +crp[0], y: +crp[1] }; p[3] = { x: +crp[2], y: +crp[3] }; } } else { if (iLen - 4 === i) { p[3] = p[2]; } else if (!i) { p[0] = { x: +crp[i], y: +crp[i + 1] }; } } d.push([ 'C', (-p[0].x + 6 * p[1].x + p[2].x) / 6, (-p[0].y + 6 * p[1].y + p[2].y) / 6, (p[1].x + 6 * p[2].x - p[3].x) / 6, (p[1].y + 6 * p[2].y - p[3].y) / 6, p[2].x, p[2].y ]); } return d; }; const ellipsePath = function(x, y, rx, ry, a) { let res = []; if (a === null && ry === null) { ry = rx; } x = +x; y = +y; rx = +rx; ry = +ry; if (a !== null) { const rad = Math.PI / 180; const x1 = x + rx * Math.cos(-ry * rad); const x2 = x + rx * Math.cos(-a * rad); const y1 = y + rx * Math.sin(-ry * rad); const y2 = y + rx * Math.sin(-a * rad); res = [ [ 'M', x1, y1 ], [ 'A', rx, rx, 0, +(a - ry > 180), 0, x2, y2 ] ]; } else { res = [ [ 'M', x, y ], [ 'm', 0, -ry ], [ 'a', rx, ry, 0, 1, 1, 0, 2 * ry ], [ 'a', rx, ry, 0, 1, 1, 0, -2 * ry ], [ 'z' ] ]; } return res; }; const pathToAbsolute = function(pathArray) { pathArray = parsePathString(pathArray); if (!pathArray || !pathArray.length) { return [ [ 'M', 0, 0 ] ]; } let res = []; let x = 0; let y = 0; let mx = 0; let my = 0; let start = 0; let pa0; let dots; if (pathArray[0][0] === 'M') { x = +pathArray[0][1]; y = +pathArray[0][2]; mx = x; my = y; start++; res[0] = [ 'M', x, y ]; } const crz = pathArray.length === 3 && pathArray[0][0] === 'M' && pathArray[1][0].toUpperCase() === 'R' && pathArray[2][0].toUpperCase() === 'Z'; for (let r, pa, i = start, ii = pathArray.length; i < ii; i++) { res.push(r = []); pa = pathArray[i]; pa0 = pa[0]; if (pa0 !== pa0.toUpperCase()) { r[0] = pa0.toUpperCase(); switch (r[0]) { case 'A': r[1] = pa[1]; r[2] = pa[2]; r[3] = pa[3]; r[4] = pa[4]; r[5] = pa[5]; r[6] = +pa[6] + x; r[7] = +pa[7] + y; break; case 'V': r[1] = +pa[1] + y; break; case 'H': r[1] = +pa[1] + x; break; case 'R': dots = [ x, y ].concat(pa.slice(1)); for (let j = 2, jj = dots.length; j < jj; j++) { dots[j] = +dots[j] + x; dots[++j] = +dots[j] + y; } res.pop(); res = res.concat(catmullRom2bezier(dots, crz)); break; case 'O': res.pop(); dots = ellipsePath(x, y, pa[1], pa[2]); dots.push(dots[0]); res = res.concat(dots); break; case 'U': res.pop(); res = res.concat(ellipsePath(x, y, pa[1], pa[2], pa[3])); r = [ 'U' ].concat(res[res.length - 1].slice(-2)); break; case 'M': mx = +pa[1] + x; my = +pa[2] + y; break; // for lint default: for (let j = 1, jj = pa.length; j < jj; j++) { r[j] = +pa[j] + ((j % 2) ? x : y); } } } else if (pa0 === 'R') { dots = [ x, y ].concat(pa.slice(1)); res.pop(); res = res.concat(catmullRom2bezier(dots, crz)); r = [ 'R' ].concat(pa.slice(-2)); } else if (pa0 === 'O') { res.pop(); dots = ellipsePath(x, y, pa[1], pa[2]); dots.push(dots[0]); res = res.concat(dots); } else if (pa0 === 'U') { res.pop(); res = res.concat(ellipsePath(x, y, pa[1], pa[2], pa[3])); r = [ 'U' ].concat(res[res.length - 1].slice(-2)); } else { for (let k = 0, kk = pa.length; k < kk; k++) { r[k] = pa[k]; } } pa0 = pa0.toUpperCase(); if (pa0 !== 'O') { switch (r[0]) { case 'Z': x = +mx; y = +my; break; case 'H': x = r[1]; break; case 'V': y = r[1]; break; case 'M': mx = r[r.length - 2]; my = r[r.length - 1]; break; // for lint default: x = r[r.length - 2]; y = r[r.length - 1]; } } } return res; }; const l2c = function(x1, y1, x2, y2) { return [ x1, y1, x2, y2, x2, y2 ]; }; const q2c = function(x1, y1, ax, ay, x2, y2) { const _13 = 1 / 3; const _23 = 2 / 3; return [ _13 * x1 + _23 * ax, _13 * y1 + _23 * ay, _13 * x2 + _23 * ax, _13 * y2 + _23 * ay, x2, y2 ]; }; const a2c = function(x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) { // for more information of where this math came from visit: // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes if (rx === ry) { rx += 1; } const _120 = Math.PI * 120 / 180; const rad = Math.PI / 180 * (+angle || 0); let res = []; let xy; let f1; let f2; let cx; let cy; const rotate = function(x, y, rad) { const X = x * Math.cos(rad) - y * Math.sin(rad); const Y = x * Math.sin(rad) + y * Math.cos(rad); return { x: X, y: Y }; }; if (!recursive) { xy = rotate(x1, y1, -rad); x1 = xy.x; y1 = xy.y; xy = rotate(x2, y2, -rad); x2 = xy.x; y2 = xy.y; if (x1 === x2 && y1 === y2) { // 若弧的起始点和终点重叠则错开一点 x2 += 1; y2 += 1; } // const cos = Math.cos(Math.PI / 180 * angle); // const sin = Math.sin(Math.PI / 180 * angle); const x = (x1 - x2) / 2; const y = (y1 - y2) / 2; let h = (x * x) / (rx * rx) + (y * y) / (ry * ry); if (h > 1) { h = Math.sqrt(h); rx = h * rx; ry = h * ry; } const rx2 = rx * rx; const ry2 = ry * ry; const k = (large_arc_flag === sweep_flag ? -1 : 1) * Math.sqrt(Math.abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))); cx = k * rx * y / ry + (x1 + x2) / 2; cy = k * -ry * x / rx + (y1 + y2) / 2; f1 = Math.asin(((y1 - cy) / ry).toFixed(9)); f2 = Math.asin(((y2 - cy) / ry).toFixed(9)); f1 = x1 < cx ? Math.PI - f1 : f1; f2 = x2 < cx ? Math.PI - f2 : f2; f1 < 0 && (f1 = Math.PI * 2 + f1); f2 < 0 && (f2 = Math.PI * 2 + f2); if (sweep_flag && f1 > f2) { f1 = f1 - Math.PI * 2; } if (!sweep_flag && f2 > f1) { f2 = f2 - Math.PI * 2; } } else { f1 = recursive[0]; f2 = recursive[1]; cx = recursive[2]; cy = recursive[3]; } let df = f2 - f1; if (Math.abs(df) > _120) { const f2old = f2; const x2old = x2; const y2old = y2; f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1); x2 = cx + rx * Math.cos(f2); y2 = cy + ry * Math.sin(f2); res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [ f2, f2old, cx, cy ]); } df = f2 - f1; const c1 = Math.cos(f1); const s1 = Math.sin(f1); const c2 = Math.cos(f2); const s2 = Math.sin(f2); const t = Math.tan(df / 4); const hx = 4 / 3 * rx * t; const hy = 4 / 3 * ry * t; const m1 = [ x1, y1 ]; const m2 = [ x1 + hx * s1, y1 - hy * c1 ]; const m3 = [ x2 + hx * s2, y2 - hy * c2 ]; const m4 = [ x2, y2 ]; m2[0] = 2 * m1[0] - m2[0]; m2[1] = 2 * m1[1] - m2[1]; if (recursive) { return [ m2, m3, m4 ].concat(res); } res = [ m2, m3, m4 ].concat(res).join().split(','); const newres = []; for (let i = 0, ii = res.length; i < ii; i++) { newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x; } return newres; }; const pathTocurve = function(path, path2) { const p = pathToAbsolute(path); const p2 = path2 && pathToAbsolute(path2); const attrs = { x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null }; const attrs2 = { x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null }; const pcoms1 = []; // path commands of original path p const pcoms2 = []; // path commands of original path p2 let pfirst = ''; // temporary holder for original path command let pcom = ''; // holder for previous path command of original path let ii; const processPath = function(path, d, pcom) { let nx, ny; if (!path) { return [ 'C', d.x, d.y, d.x, d.y, d.x, d.y ]; }!(path[0] in { T: 1, Q: 1 }) && (d.qx = d.qy = null); switch (path[0]) { case 'M': d.X = path[1]; d.Y = path[2]; break; case 'A': path = [ 'C' ].concat(a2c.apply(0, [ d.x, d.y ].concat(path.slice(1)))); break; case 'S': if (pcom === 'C' || pcom === 'S') { // In "S" case we have to take into account, if the previous command is C/S. nx = d.x * 2 - d.bx; // And reflect the previous ny = d.y * 2 - d.by; // command's control point relative to the current point. } else { // or some else or nothing nx = d.x; ny = d.y; } path = [ 'C', nx, ny ].concat(path.slice(1)); break; case 'T': if (pcom === 'Q' || pcom === 'T') { // In "T" case we have to take into account, if the previous command is Q/T. d.qx = d.x * 2 - d.qx; // And make a reflection similar d.qy = d.y * 2 - d.qy; // to case "S". } else { // or something else or nothing d.qx = d.x; d.qy = d.y; } path = [ 'C' ].concat(q2c(d.x, d.y, d.qx, d.qy, path[1], path[2])); break; case 'Q': d.qx = path[1]; d.qy = path[2]; path = [ 'C' ].concat(q2c(d.x, d.y, path[1], path[2], path[3], path[4])); break; case 'L': path = [ 'C' ].concat(l2c(d.x, d.y, path[1], path[2])); break; case 'H': path = [ 'C' ].concat(l2c(d.x, d.y, path[1], d.y)); break; case 'V': path = [ 'C' ].concat(l2c(d.x, d.y, d.x, path[1])); break; case 'Z': path = [ 'C' ].concat(l2c(d.x, d.y, d.X, d.Y)); break; default: break; } return path; }; const fixArc = function(pp, i) { if (pp[i].length > 7) { pp[i].shift(); const pi = pp[i]; while (pi.length) { pcoms1[i] = 'A'; // if created multiple C:s, their original seg is saved p2 && (pcoms2[i] = 'A'); // the same as above pp.splice(i++, 0, [ 'C' ].concat(pi.splice(0, 6))); } pp.splice(i, 1); ii = Math.max(p.length, p2 && p2.length || 0); } }; const fixM = function(path1, path2, a1, a2, i) { if (path1 && path2 && path1[i][0] === 'M' && path2[i][0] !== 'M') { path2.splice(i, 0, [ 'M', a2.x, a2.y ]); a1.bx = 0; a1.by = 0; a1.x = path1[i][1]; a1.y = path1[i][2]; ii = Math.max(p.length, p2 && p2.length || 0); } }; ii = Math.max(p.length, p2 && p2.length || 0); for (let i = 0; i < ii; i++) { p[i] && (pfirst = p[i][0]); // save current path command if (pfirst !== 'C') { // C is not saved yet, because it may be result of conversion pcoms1[i] = pfirst; // Save current path command i && (pcom = pcoms1[i - 1]); // Get previous path command pcom } p[i] = processPath(p[i], attrs, pcom); // Previous path command is inputted to processPath if (pcoms1[i] !== 'A' && pfirst === 'C') pcoms1[i] = 'C'; // A is the only command // which may produce multiple C:s // so we have to make sure that C is also C in original path fixArc(p, i); // fixArc adds also the right amount of A:s to pcoms1 if (p2) { // the same procedures is done to p2 p2[i] && (pfirst = p2[i][0]); if (pfirst !== 'C') { pcoms2[i] = pfirst; i && (pcom = pcoms2[i - 1]); } p2[i] = processPath(p2[i], attrs2, pcom); if (pcoms2[i] !== 'A' && pfirst === 'C') { pcoms2[i] = 'C'; } fixArc(p2, i); } fixM(p, p2, attrs, attrs2, i); fixM(p2, p, attrs2, attrs, i); const seg = p[i]; const seg2 = p2 && p2[i]; const seglen = seg.length; const seg2len = p2 && seg2.length; attrs.x = seg[seglen - 2]; attrs.y = seg[seglen - 1]; attrs.bx = parseFloat(seg[seglen - 4]) || attrs.x; attrs.by = parseFloat(seg[seglen - 3]) || attrs.y; attrs2.bx = p2 && (parseFloat(seg2[seg2len - 4]) || attrs2.x); attrs2.by = p2 && (parseFloat(seg2[seg2len - 3]) || attrs2.y); attrs2.x = p2 && seg2[seg2len - 2]; attrs2.y = p2 && seg2[seg2len - 1]; } return p2 ? [ p, p2 ] : p; }; const p2s = /,?([a-z]),?/gi; const parsePathArray = function(path) { return path.join(',').replace(p2s, '$1'); }; const base3 = function(t, p1, p2, p3, p4) { const t1 = -3 * p1 + 9 * p2 - 9 * p3 + 3 * p4; const t2 = t * t1 + 6 * p1 - 12 * p2 + 6 * p3; return t * t2 - 3 * p1 + 3 * p2; }; const bezlen = function(x1, y1, x2, y2, x3, y3, x4, y4, z) { if (z === null) { z = 1; } z = z > 1 ? 1 : z < 0 ? 0 : z; const z2 = z / 2; const n = 12; const Tvalues = [ -0.1252, 0.1252, -0.3678, 0.3678, -0.5873, 0.5873, -0.7699, 0.7699, -0.9041, 0.9041, -0.9816, 0.9816 ]; const Cvalues = [ 0.2491, 0.2491, 0.2335, 0.2335, 0.2032, 0.2032, 0.1601, 0.1601, 0.1069, 0.1069, 0.0472, 0.0472 ]; let sum = 0; for (let i = 0; i < n; i++) { const ct = z2 * Tvalues[i] + z2; const xbase = base3(ct, x1, x2, x3, x4); const ybase = base3(ct, y1, y2, y3, y4); const comb = xbase * xbase + ybase * ybase; sum += Cvalues[i] * Math.sqrt(comb); } return z2 * sum; }; const curveDim = function(x0, y0, x1, y1, x2, y2, x3, y3) { const tvalues = []; const bounds = [ [], [] ]; let a; let b; let c; let t; for (let i = 0; i < 2; ++i) { if (i === 0) { b = 6 * x0 - 12 * x1 + 6 * x2; a = -3 * x0 + 9 * x1 - 9 * x2 + 3 * x3; c = 3 * x1 - 3 * x0; } else { b = 6 * y0 - 12 * y1 + 6 * y2; a = -3 * y0 + 9 * y1 - 9 * y2 + 3 * y3; c = 3 * y1 - 3 * y0; } if (Math.abs(a) < 1e-12) { if (Math.abs(b) < 1e-12) { continue; } t = -c / b; if (t > 0 && t < 1) { tvalues.push(t); } continue; } const b2ac = b * b - 4 * c * a; const sqrtb2ac = Math.sqrt(b2ac); if (b2ac < 0) { continue; } const t1 = (-b + sqrtb2ac) / (2 * a); if (t1 > 0 && t1 < 1) { tvalues.push(t1); } const t2 = (-b - sqrtb2ac) / (2 * a); if (t2 > 0 && t2 < 1) { tvalues.push(t2); } } let j = tvalues.length; const jlen = j; let mt; while (j--) { t = tvalues[j]; mt = 1 - t; bounds[0][j] = (mt * mt * mt * x0) + (3 * mt * mt * t * x1) + (3 * mt * t * t * x2) + (t * t * t * x3); bounds[1][j] = (mt * mt * mt * y0) + (3 * mt * mt * t * y1) + (3 * mt * t * t * y2) + (t * t * t * y3); } bounds[0][jlen] = x0; bounds[1][jlen] = y0; bounds[0][jlen + 1] = x3; bounds[1][jlen + 1] = y3; bounds[0].length = bounds[1].length = jlen + 2; return { min: { x: Math.min.apply(0, bounds[0]), y: Math.min.apply(0, bounds[1]) }, max: { x: Math.max.apply(0, bounds[0]), y: Math.max.apply(0, bounds[1]) } }; }; const intersect = function(x1, y1, x2, y2, x3, y3, x4, y4) { if ( Math.max(x1, x2) < Math.min(x3, x4) || Math.min(x1, x2) > Math.max(x3, x4) || Math.max(y1, y2) < Math.min(y3, y4) || Math.min(y1, y2) > Math.max(y3, y4) ) { return; } const nx = (x1 * y2 - y1 * x2) * (x3 - x4) - (x1 - x2) * (x3 * y4 - y3 * x4); const ny = (x1 * y2 - y1 * x2) * (y3 - y4) - (y1 - y2) * (x3 * y4 - y3 * x4); const denominator = (x1 - x2) * (y3 - y4) - (y1 - y2) * (x3 - x4); if (!denominator) { return; } const px = nx / denominator; const py = ny / denominator; const px2 = +px.toFixed(2); const py2 = +py.toFixed(2); if ( px2 < +Math.min(x1, x2).toFixed(2) || px2 > +Math.max(x1, x2).toFixed(2) || px2 < +Math.min(x3, x4).toFixed(2) || px2 > +Math.max(x3, x4).toFixed(2) || py2 < +Math.min(y1, y2).toFixed(2) || py2 > +Math.max(y1, y2).toFixed(2) || py2 < +Math.min(y3, y4).toFixed(2) || py2 > +Math.max(y3, y4).toFixed(2) ) { return; } return { x: px, y: py }; }; const isPointInsideBBox = function(bbox, x, y) { return x >= bbox.x && x <= bbox.x + bbox.width && y >= bbox.y && y <= bbox.y + bbox.height; }; const rectPath = function(x, y, w, h, r) { if (r) { return [ [ 'M', +x + (+r), y ], [ 'l', w - r * 2, 0 ], [ 'a', r, r, 0, 0, 1, r, r ], [ 'l', 0, h - r * 2 ], [ 'a', r, r, 0, 0, 1, -r, r ], [ 'l', r * 2 - w, 0 ], [ 'a', r, r, 0, 0, 1, -r, -r ], [ 'l', 0, r * 2 - h ], [ 'a', r, r, 0, 0, 1, r, -r ], [ 'z' ] ]; } const res = [ [ 'M', x, y ], [ 'l', w, 0 ], [ 'l', 0, h ], [ 'l', -w, 0 ], [ 'z' ] ]; res.parsePathArray = parsePathArray; return res; }; const box = function(x, y, width, height) { if (x === null) { x = y = width = height = 0; } if (y === null) { y = x.y; width = x.width; height = x.height; x = x.x; } return { x, y, width, w: width, height, h: height, x2: x + width, y2: y + height, cx: x + width / 2, cy: y + height / 2, r1: Math.min(width, height) / 2, r2: Math.max(width, height) / 2, r0: Math.sqrt(width * width + height * height) / 2, path: rectPath(x, y, width, height), vb: [ x, y, width, height ].join(' ') }; }; const isBBoxIntersect = function(bbox1, bbox2) { bbox1 = box(bbox1); bbox2 = box(bbox2); return isPointInsideBBox(bbox2, bbox1.x, bbox1.y) || isPointInsideBBox(bbox2, bbox1.x2, bbox1.y) || isPointInsideBBox(bbox2, bbox1.x, bbox1.y2) || isPointInsideBBox(bbox2, bbox1.x2, bbox1.y2) || isPointInsideBBox(bbox1, bbox2.x, bbox2.y) || isPointInsideBBox(bbox1, bbox2.x2, bbox2.y) || isPointInsideBBox(bbox1, bbox2.x, bbox2.y2) || isPointInsideBBox(bbox1, bbox2.x2, bbox2.y2) || (bbox1.x < bbox2.x2 && bbox1.x > bbox2.x || bbox2.x < bbox1.x2 && bbox2.x > bbox1.x) && (bbox1.y < bbox2.y2 && bbox1.y > bbox2.y || bbox2.y < bbox1.y2 && bbox2.y > bbox1.y); }; const bezierBBox = function(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) { if (!Util.isArray(p1x)) { p1x = [ p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y ]; } const bbox = curveDim.apply(null, p1x); return box( bbox.min.x, bbox.min.y, bbox.max.x - bbox.min.x, bbox.max.y - bbox.min.y ); }; const findDotsAtSegment = function(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) { const t1 = 1 - t; const t13 = Math.pow(t1, 3); const t12 = Math.pow(t1, 2); const t2 = t * t; const t3 = t2 * t; const x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x; const y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y; const mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x); const my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y); const nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x); const ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y); const ax = t1 * p1x + t * c1x; const ay = t1 * p1y + t * c1y; const cx = t1 * c2x + t * p2x; const cy = t1 * c2y + t * p2y; const alpha = (90 - Math.atan2(mx - nx, my - ny) * 180 / Math.PI); // (mx > nx || my < ny) && (alpha += 180); return { x, y, m: { x: mx, y: my }, n: { x: nx, y: ny }, start: { x: ax, y: ay }, end: { x: cx, y: cy }, alpha }; }; const interHelper = function(bez1, bez2, justCount) { const bbox1 = bezierBBox(bez1); const bbox2 = bezierBBox(bez2); if (!isBBoxIntersect(bbox1, bbox2)) { return justCount ? 0 : []; } const l1 = bezlen.apply(0, bez1); const l2 = bezlen.apply(0, bez2); const n1 = ~~(l1 / 8); const n2 = ~~(l2 / 8); const dots1 = []; const dots2 = []; const xy = {}; let res = justCount ? 0 : []; for (let i = 0; i < n1 + 1; i++) { const d = findDotsAtSegment.apply(0, bez1.concat(i / n1)); dots1.push({ x: d.x, y: d.y, t: i / n1 }); } for (let i = 0; i < n2 + 1; i++) { const d = findDotsAtSegment.apply(0, bez2.concat(i / n2)); dots2.push({ x: d.x, y: d.y, t: i / n2 }); } for (let i = 0; i < n1; i++) { for (let j = 0; j < n2; j++) { const di = dots1[i]; const di1 = dots1[i + 1]; const dj = dots2[j]; const dj1 = dots2[j + 1]; const ci = Math.abs(di1.x - di.x) < 0.001 ? 'y' : 'x'; const cj = Math.abs(dj1.x - dj.x) < 0.001 ? 'y' : 'x'; const is = intersect(di.x, di.y, di1.x, di1.y, dj.x, dj.y, dj1.x, dj1.y); if (is) { if (xy[is.x.toFixed(4)] === is.y.toFixed(4)) { continue; } xy[is.x.toFixed(4)] = is.y.toFixed(4); const t1 = di.t + Math.abs((is[ci] - di[ci]) / (di1[ci] - di[ci])) * (di1.t - di.t); const t2 = dj.t + Math.abs((is[cj] - dj[cj]) / (dj1[cj] - dj[cj])) * (dj1.t - dj.t); if (t1 >= 0 && t1 <= 1 && t2 >= 0 && t2 <= 1) { if (justCount) { res++; } else { res.push({ x: is.x, y: is.y, t1, t2 }); } } } } } return res; }; const interPathHelper = function(path1, path2, justCount) { path1 = pathTocurve(path1); path2 = pathTocurve(path2); let x1; let y1; let x2; let y2; let x1m; let y1m; let x2m; let y2m; let bez1; let bez2; let res = justCount ? 0 : []; for (let i = 0, ii = path1.length; i < ii; i++) { const pi = path1[i]; if (pi[0] === 'M') { x1 = x1m = pi[1]; y1 = y1m = pi[2]; } else { if (pi[0] === 'C') { bez1 = [ x1, y1 ].concat(pi.slice(1)); x1 = bez1[6]; y1 = bez1[7]; } else { bez1 = [ x1, y1, x1, y1, x1m, y1m, x1m, y1m ]; x1 = x1m; y1 = y1m; } for (let j = 0, jj = path2.length; j < jj; j++) { const pj = path2[j]; if (pj[0] === 'M') { x2 = x2m = pj[1]; y2 = y2m = pj[2]; } else { if (pj[0] === 'C') { bez2 = [ x2, y2 ].concat(pj.slice(1)); x2 = bez2[6]; y2 = bez2[7]; } else { bez2 = [ x2, y2, x2, y2, x2m, y2m, x2m, y2m ]; x2 = x2m; y2 = y2m; } const intr = interHelper(bez1, bez2, justCount); if (justCount) { res += intr; } else { for (let k = 0, kk = intr.length; k < kk; k++) { intr[k].segment1 = i; intr[k].segment2 = j; intr[k].bez1 = bez1; intr[k].bez2 = bez2; } res = res.concat(intr); } } } } } return res; }; const pathIntersection = function(path1, path2) { return interPathHelper(path1, path2); }; function decasteljau(points, t) { const left = []; const right = []; function recurse(points, t) { if (points.length === 1) { left.push(points[0]); right.push(points[0]); } else { const middlePoints = []; for (let i = 0; i < points.length - 1; i++) { if (i === 0) { left.push(points[0]); } if (i === points.length - 2) { right.push(points[i + 1]); } middlePoints[i] = [ (1 - t) * points[i][0] + t * points[i + 1][0], (1 - t) * points[i][1] + t * points[i + 1][1] ]; } recurse(middlePoints, t); } } if (points.length) { recurse(points, t); } return { left, right: right.reverse() }; } function splitCurve(start, end, count) { const points = [[ start[1], start[2] ]]; count = count || 2; const segments = []; if (end[0] === 'A') { points.push(end[6]); points.push(end[7]); } else if (end[0] === 'C') { points.push([ end[1], end[2] ]); points.push([ end[3], end[4] ]); points.push([ end[5], end[6] ]); } else if (end[0] === 'S' || end[0] === 'Q') { points.push([ end[1], end[2] ]); points.push([ end[3], end[4] ]); } else { points.push([ end[1], end[2] ]); } let leftSegments = points; const t = 1 / count; for (let i = 0; i < count - 1; i++) { const rt = t / (1 - t * i); const split = decasteljau(leftSegments, rt); segments.push(split.left); leftSegments = split.right; } segments.push(leftSegments); const result = segments.map(segment => { let cmd = []; if (segment.length === 4) { cmd.push('C'); cmd = cmd.concat(segment[2]); } if (segment.length >= 3) { if (segment.length === 3) { cmd.push('Q'); } cmd = cmd.concat(segment[1]); } if (segment.length === 2) { cmd.push('L'); } cmd = cmd.concat(segment[segment.length - 1]); return cmd; }); return result; } const splitSegment = function(start, end, count) { if (count === 1) { return [ [].concat(start) ]; } let segments = []; if (end[0] === 'L' || end[0] === 'C' || end[0] === 'Q') { segments = segments.concat(splitCurve(start, end, count)); } else { const temp = [].concat(start); if (temp[0] === 'M') { temp[0] = 'L'; } for (let i = 0; i <= count - 1; i++) { segments.push(temp); } } return segments; }; const fillPath = function(source, target) { if (source.length === 1) { return source; } const sourceLen = source.length - 1; const targetLen = target.length - 1; const ratio = sourceLen / targetLen; const segmentsToFill = []; if (source.length === 1 && source[0][0] === 'M') { for (let i = 0; i < targetLen - sourceLen; i++) { source.push(source[0]); } return source; } for (let i = 0; i < targetLen; i++) { const index = Math.floor(ratio * i); segmentsToFill[index] = (segmentsToFill[index] || 0) + 1; } const filled = segmentsToFill.reduce((filled, count, i) => { if (i === sourceLen) { return filled.concat(source[sourceLen]); } return filled.concat(splitSegment(source[i], source[i + 1], count)); }, []); filled.unshift(source[0]); if (target[targetLen] === 'Z' || target[targetLen] === 'z') { filled.push('Z'); } return filled; }; const isEqual = function(obj1, obj2) { if (obj1.length !== obj2.length) { return false; } let result = true; Util.each(obj1, (item, i) => { if (item !== obj2[i]) { result = false; return false; } }); return result; }; function getMinDiff(del, add, modify) { let type = null; let min = modify; if (add < min) { min = add; type = 'add'; } if (del < min) { min = del; type = 'del'; } return { type, min }; } /* * https://en.wikipedia.org/wiki/Levenshtein_distance * 计算两条path的编辑距离 */ const levenshteinDistance = function(source, target) { const sourceLen = source.length; const targetLen = target.length; let sourceSegment, targetSegment; let temp = 0; if (sourceLen === 0 || targetLen === 0) { return null; } const dist = []; for (let i = 0; i <= sourceLen; i++) { dist[i] = []; dist[i][0] = { min: i }; } for (let j = 0; j <= targetLen; j++) { dist[0][j] = { min: j }; } for (let i = 1; i <= sourceLen; i++) { sourceSegment = source[i - 1]; for (let j = 1; j <= targetLen; j++) { targetSegment = target[j - 1]; if (isEqual(sourceSegment, targetSegment)) { temp = 0; } else { temp = 1; } const del = dist[i - 1][j].min + 1; const add = dist[i][j - 1].min + 1; const modify = dist[i - 1][j - 1].min + temp; dist[i][j] = getMinDiff(del, add, modify); } } return dist; }; const fillPathByDiff = function(source, target) { const diffMatrix = levenshteinDistance(source, target); let sourceLen = source.length; const targetLen = target.length; const changes = []; let index = 1; let minPos = 1; // 如果source和target不是完全不相等 if (diffMatrix[sourceLen][targetLen] !== sourceLen) { // 获取从source到target所需改动 for (let i = 1; i <= sourceLen; i++) { let min = diffMatrix[i][i].min; minPos = i; for (let j = index; j <= targetLen; j++) { if (diffMatrix[i][j].min < min) { min = diffMatrix[i][j].min; minPos = j; } } index = minPos; if (diffMatrix[i][index].type) { changes.push({ index: i - 1, type: diffMatrix[i][index].type }); } } // 对source进行增删path for (let i = changes.length - 1; i >= 0; i--) { index = changes[i].index; if (changes[i].type === 'add') { source.splice(index, 0, [].concat(source[index])); } else { source.splice(index, 1); } } } // source尾部补齐 sourceLen = source.length; const diff = targetLen - sourceLen; if (sourceLen < targetLen) { for (let i = 0; i < diff; i++) { if (source[sourceLen - 1][0] === 'z' || source[sourceLen - 1][0] === 'Z') { source.splice(sourceLen - 2, 0, source[sourceLen - 2]); } else { source.push(source[sourceLen - 1]); } sourceLen += 1; } } return source; }; // 将两个点均分成count个点 function _splitPoints(points, former, count) { const result = [].concat(points); let index; let t = 1 / (count + 1); const formerEnd = _getSegmentPoints(former)[0]; for (let i = 1; i <= count; i++) { t *= i; index = Math.floor(points.length * t); if (index === 0) { result.unshift([ formerEnd[0] * t + points[index][0] * (1 - t), formerEnd[1] * t + points[index][1] * (1 - t) ]); } else { result.splice(index, 0, [ formerEnd[0] * t + points[index][0] * (1 - t), formerEnd[1] * t + points[index][1] * (1 - t) ]); } } return result; } /* * 抽取pathSegment中的关键点 * M,L,A,Q,H,V一个端点 * Q, S抽取一个端点,一个控制点 * C抽取一个端点,两个控制点 */ function _getSegmentPoints(segment) { const points = []; switch (segment[0]) { case 'M': points.push([ segment[1], segment[2] ]); break; case 'L': points.push([ segment[1], segment[2] ]); break; case 'A': points.push([ segment[6], segment[7] ]); break; case 'Q': points.push([ segment[3], segment[4] ]); points.push([ segment[1], segment[2] ]); break; case 'T': points.push([ segment[1], segment[2] ]); break; case 'C': points.push([ segment[5], segment[6] ]); points.push([ segment[1], segment[2] ]); points.push([ segment[3], segment[4] ]); break; case 'S': points.push([ segment[3], segment[4] ]); points.push([ segment[1], segment[2] ]); break; case 'H': points.push([ segment[1], segment[1] ]); break; case 'V': points.push([ segment[1], segment[1] ]); break; default: } return points; } const formatPath = function(fromPath, toPath) { if (fromPath.length <= 1) { return fromPath; } let points; for (let i = 0; i < toPath.length; i++) { if (fromPath[i][0] !== toPath[i][0]) { // 获取fromPath的pathSegment的端点,根据toPath的指令对其改造 points = _getSegmentPoints(fromPath[i]); switch (toPath[i][0]) { case 'M': fromPath[i] = [ 'M' ].concat(points[0]); break; case 'L': fromPath[i] = [ 'L' ].concat(points[0]); break; case 'A': fromPath[i] = [].concat(toPath[i]); fromPath[i][6] = points[0][0]; fromPath[i][7] = points[0][1]; break; case 'Q': if (points.length < 2) { if (i > 0) { points = _splitPoints(points, fromPath[i - 1], 1); } else { fromPath[i] = toPath[i]; break; } } fromPath[i] = [ 'Q' ].concat(points.reduce((arr, i) => { return arr.concat(i); }, [])); break; case 'T': fromPath[i] = [ 'T' ].concat(points[0]); break; case 'C': if (points.length < 3) { if (i > 0) { points = _splitPoints(points, fromPath[i - 1], 2); } else { fromPath[i] = toPath[i]; break; } } fromPath[i] = [ 'C' ].concat(points.reduce((arr, i) => { return arr.concat(i); }, [])); break; case 'S': if (points.length < 2) { if (i > 0) { points = _splitPoints(points, fromPath[i - 1], 1); } else { fromPath[i] = toPath[i]; break; } } fromPath[i] = [ 'S' ].concat(points.reduce((arr, i) => { return arr.concat(i); }, [])); break; default: fromPath[i] = toPath[i]; } } } return fromPath; }; module.exports = { parsePathString, parsePathArray, pathTocurve, pathToAbsolute, catmullRomToBezier: catmullRom2bezier, rectPath, fillPath, fillPathByDiff, formatPath, intersection: pathIntersection };