export default LayerRenderer; /** * @template {import("../layer/Layer.js").default} LayerType */ declare class LayerRenderer extends Observable { /** * @param {LayerType} layer Layer. */ constructor(layer: LayerType); /** * The renderer is initialized and ready to render. * @type {boolean} */ ready: boolean; /** @private */ private boundHandleImageChange_; /** * @private * @type {LayerType} */ private layer_; /** * @type {Array} * @private */ private staleKeys_; /** * @type {number} * @protected */ protected maxStaleKeys: number; /** * @return {Array} Get the list of stale keys. */ getStaleKeys(): Array; /** * @param {string} key The new stale key. */ prependStaleKey(key: string): void; /** * Asynchronous layer level hit detection. * @param {import("../pixel.js").Pixel} pixel Pixel. * @return {Promise>} Promise that resolves with * an array of features. */ getFeatures(pixel: import("../pixel.js").Pixel): Promise>; /** * @param {import("../pixel.js").Pixel} pixel Pixel. * @return {Uint8ClampedArray|Uint8Array|Float32Array|DataView|null} Pixel data. */ getData(pixel: import("../pixel.js").Pixel): Uint8ClampedArray | Uint8Array | Float32Array | DataView | null; /** * Determine whether render should be called. * @abstract * @param {import("../Map.js").FrameState} frameState Frame state. * @return {boolean} Layer is ready to be rendered. */ prepareFrame(frameState: import("../Map.js").FrameState): boolean; /** * Render the layer. * @abstract * @param {import("../Map.js").FrameState} frameState Frame state. * @param {HTMLElement|null} target Target that may be used to render content to. * @return {HTMLElement} The rendered element. */ renderFrame(frameState: import("../Map.js").FrameState, target: HTMLElement | null): HTMLElement; /** * @abstract * @param {import("../coordinate.js").Coordinate} coordinate Coordinate. * @param {import("../Map.js").FrameState} frameState Frame state. * @param {number} hitTolerance Hit tolerance in pixels. * @param {import("./vector.js").FeatureCallback} callback Feature callback. * @param {Array>} matches The hit detected matches with tolerance. * @return {T|undefined} Callback result. * @template T */ forEachFeatureAtCoordinate(coordinate: import("../coordinate.js").Coordinate, frameState: import("../Map.js").FrameState, hitTolerance: number, callback: import("./vector.js").FeatureCallback, matches: Array>): T | undefined; /** * @return {LayerType} Layer. */ getLayer(): LayerType; /** * Perform action necessary to get the layer rendered after new fonts have loaded * @abstract */ handleFontsChanged(): void; /** * Handle changes in image state. * @param {import("../events/Event.js").default} event Image change event. * @private */ private handleImageChange_; /** * Load the image if not already loaded, and register the image change * listener if needed. * @param {import("../Image.js").default} image Image. * @return {boolean} `true` if the image is already loaded, `false` otherwise. * @protected */ protected loadImage(image: import("../Image.js").default): boolean; /** * @protected */ protected renderIfReadyAndVisible(): void; /** * @param {import("../Map.js").FrameState} frameState Frame state. */ renderDeferred(frameState: import("../Map.js").FrameState): void; } import Observable from '../Observable.js'; //# sourceMappingURL=Layer.d.ts.map