const video = { state: { videoRoom: 0, isBusy: false, dispatching: false, }, mutations: { GENERATE_VIDEO_ROOM(state, videoRoom) { if (videoRoom) { state.videoRoom = videoRoom; } else { state.videoRoom = Math.ceil(Math.random() * (2 ** 32 - 1)); } }, UPDATE_ISBUSY(state, isBusy) { state.isBusy = isBusy; }, TOGGLE_DISPATCHING(state, dispatching) { state.dispatching = dispatching; }, }, }; export default video;