// // UIView+Frame.m // Test // // Created by xuehan on 15/4/16. // Copyright (c) 2015年 xuehan. All rights reserved. // #import "UIView+Frame.h" @implementation UIView (Frame) - (void)setSize:(CGSize)size{ CGRect frame = self.frame; frame.size = size; self.frame = frame; } - (CGSize)size{ return self.frame.size; } - (void)setX:(CGFloat)x{ CGRect frame = self.frame; frame.origin.x = x; self.frame = frame; } - (CGFloat)x{ return self.frame.origin.x; } - (void)setY:(CGFloat)y{ CGRect frame = self.frame; frame.origin.y = y; self.frame = frame; } - (CGFloat)y{ return self.frame.origin.y; } - (void)setWidth:(CGFloat)width{ CGRect frame = self.frame; frame.size.width = width; self.frame = frame; } - (CGFloat)width{ return self.frame.size.width; } - (void)setHeight:(CGFloat)height{ CGRect frame = self.frame; frame.size.height = height; self.frame = frame; } - (CGFloat)height{ return self.frame.size.height; } - (void)setCenterX:(CGFloat)centerX{ CGPoint center = self.center; center.x = centerX; self.center = center; } - (CGFloat)centerX{ return self.center.x; } - (void)setCenterY:(CGFloat)centerY{ CGPoint center = self.center; center.y = centerY; self.center = center; } - (CGFloat)centerY{ return self.center.y; } @end