var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /** * Created by j_bleach on 2018/8/6. */ import React from "react"; var RenderCanvas = function RenderCanvas(Target) { var _class, _temp2; return _temp2 = _class = function (_Target) { _inherits(RenderCanvasClass, _Target); function RenderCanvasClass() { var _ref; var _temp, _this, _ret; _classCallCheck(this, RenderCanvasClass); for (var _len = arguments.length, args = Array(_len), _key = 0; _key < _len; _key++) { args[_key] = arguments[_key]; } return _ret = (_temp = (_this = _possibleConstructorReturn(this, (_ref = RenderCanvasClass.__proto__ || Object.getPrototypeOf(RenderCanvasClass)).call.apply(_ref, [this].concat(args))), _this), _this.renderCurve = function () { var _this$props = _this.props, height = _this$props.height, width = _this$props.width; RenderCanvasClass.animationId = window.requestAnimationFrame(_this.renderCurve); // 定时动画 var bufferLength = _this.analyser.fftSize; // 默认为2048 var dataArray = new Uint8Array(bufferLength); // console.log("data",dataArray) _this.analyser.getByteTimeDomainData(dataArray); // 将音频信息存储在长度为2048(默认)的类型数组(dataArray) _this.configCanvas(); var sliceWidth = Number(width) / bufferLength; var x = 0; RenderCanvasClass.canvasCtx.moveTo(x, height / 2); for (var i = 0; i < bufferLength; i++) { var v = dataArray[i] / 128.0; var y = v * height / 2; RenderCanvasClass.canvasCtx["lineTo"](x, y); x += sliceWidth; } RenderCanvasClass.canvasCtx.lineTo(width, height / 2); RenderCanvasClass.canvasCtx.stroke(); }, _temp), _possibleConstructorReturn(_this, _ret); } // react ref // canvas 上下文 _createClass(RenderCanvasClass, [{ key: "componentDidMount", value: function componentDidMount() { this.initCanvas(); } }, { key: "componentWillUnmount", value: function componentWillUnmount() { window.cancelAnimationFrame(RenderCanvasClass.animationId); //组件销毁前,注销定时动画 } /** * @author j_bleach 2018/8/18 * @describe canvas 配置 */ }, { key: "configCanvas", value: function configCanvas() { var _props = this.props, height = _props.height, width = _props.width, backgroundColor = _props.backgroundColor, strokeColor = _props.strokeColor; var canvas = RenderCanvasClass.canvasRef.current; RenderCanvasClass.canvasCtx = canvas.getContext("2d"); RenderCanvasClass.canvasCtx.clearRect(0, 0, width, height); RenderCanvasClass.canvasCtx.fillStyle = backgroundColor; RenderCanvasClass.canvasCtx.fillRect(0, 0, width, height); RenderCanvasClass.canvasCtx.lineWidth = 2; RenderCanvasClass.canvasCtx.strokeStyle = strokeColor; RenderCanvasClass.canvasCtx.beginPath(); } /** * @author j_bleach 2018/8/18 * @describe 画布初始化,停止动画 */ }, { key: "initCanvas", value: function initCanvas() { window.cancelAnimationFrame(RenderCanvasClass.animationId); var _props2 = this.props, height = _props2.height, width = _props2.width; this.configCanvas(); RenderCanvasClass.canvasCtx.moveTo(0, height / 2); RenderCanvasClass.canvasCtx.lineTo(width, height / 2); RenderCanvasClass.canvasCtx.stroke(); } /** * @author j_bleach 2018/8/18 * @describe 动态绘制音频曲线 */ }, { key: "renderCanvas", /** * @author j_bleach 2018/8/18 * @describe 初始化渲染canvas节点 */ value: function renderCanvas() { var _props3 = this.props, height = _props3.height, width = _props3.width; return React.createElement("canvas", { ref: RenderCanvasClass.canvasRef, height: height, width: width, style: { width: width, height: height } }); } }]); return RenderCanvasClass; }(Target), _class.canvasRef = React.createRef(), _class.canvasCtx = null, _class.animationId = null, _temp2; }; export default RenderCanvas; //# sourceMappingURL=RenderCanvas.js.map