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# base64.js

Yet another [Base64] transcoder.

[Base64]: http://en.wikipedia.org/wiki/Base64

## HEADS UP: switch to TypeScript since version 3.3

In version 3.0 `js-base64` switch to ES2015 module.  That made it easy to switch to TypeScript(just renaming `base64.mjs` to `base64.ts` was almost enough).  Now `base64.mjs` is compiled from `base64.ts` then `base64.js` is generated from `base64.mjs`.

## Install

```shell
$ npm install --save js-base64
```

## Usage

### In Browser

Locally鈥�

```html
<script src="base64.js"></script>
```

鈥� or Directly from CDN.  In which case you don't even need to install.

```html
<script src="https://cdn.jsdelivr.net/npm/js-base64@3.4.5/base64.min.js"></script>
```

This good old way loads `Base64` in the global context (`window`).  Though `Base64.noConflict()` is made available, you should consider using ES6 Module to avoid tainting `window`.

### As an ES6 Module

locally鈥�

```javascript
import { Base64 } from 'js-base64';
```

```javascript
// or if you prefer no Base64 namespace
import { encode, decode } from 'js-base64';
```

or even remotely.

```html
<script type="module">
// note jsdelivr.net does not automatically minify .mjs
import { Base64 } from 'https://cdn.jsdelivr.net/npm/js-base64@3.4.5/base64.mjs';
</script>
```

```html
<script type="module">
// or if you prefer no Base64 namespace
import { encode, decode } from 'https://cdn.jsdelivr.net/npm/js-base64@3.4.5/base64.mjs';
</script>
```

### node.js (commonjs)

```javascript
const {Base64} = require('js-base64');
```

Unlike the case above, the global context is no longer modified.

You can also use [esm] to `import` instead of `require`.

[esm]: https://github.com/standard-things/esm

```javascript
require=require('esm')(module);
import {Base64} from 'js-base64';
```


## SYNOPSIS

```javascript
let latin = 'dankogai';
let utf8  = '灏忛<寮�'
let u8s   =  new Uint8Array([100,97,110,107,111,103,97,105]);
Base64.encode(latin);             // ZGFua29nYWk=
Base64.btoa(latin);               // ZGFua29nYWk=
Base64.btoa(utf8);                // raises exception
Base64.fromUint8Array(u8s);       // ZGFua29nYWk=
Base64.fromUint8Array(u8s, true); // ZGFua29nYW which is URI safe
Base64.encode(utf8);              // 5bCP6aO85by+
Base64.encode(utf8, true)         // 5bCP6aO85by-
Base64.encodeURI(utf8);           // 5bCP6aO85by-
```

```javascript
Base64.decode(      'ZGFua29nYWk=');// dankogai
Base64.atob(        'ZGFua29nYWk=');// dankogai
Base64.atob(        '5bCP6aO85by+');// '氓掳聫茅拢录氓录戮' which is nonsense
Base64.toUint8Array('ZGFua29nYWk=');// u8s above
Base64.decode(      '5bCP6aO85by+');// 灏忛<寮�
// note .decodeURI() is unnecessary since it accepts both flavors
Base64.decode(      '5bCP6aO85by-');// 灏忛<寮�
```

### Built-in Extensions

By default `Base64` leaves built-in prototypes untouched.  But you can extend them as below.

```javascript
// you have to explicitly extend String.prototype
Base64.extendString();
// once extended, you can do the following
'dankogai'.toBase64();        // ZGFua29nYWk=
'灏忛<寮�'.toBase64();           // 5bCP6aO85by+
'灏忛<寮�'.toBase64(true);       // 5bCP6aO85by-
'灏忛<寮�'.toBase64URI();        // 5bCP6aO85by- ab alias of .toBase64(true)
'灏忛<寮�'.toBase64URL();        // 5bCP6aO85by- an alias of .toBase64URI()
'ZGFua29nYWk='.fromBase64();  // dankogai
'5bCP6aO85by+'.fromBase64();  // 灏忛<寮�
'5bCP6aO85by-'.fromBase64();  // 灏忛<寮�
'5bCP6aO85by-'.toUint8Array();// u8s above
```

```javascript
// you have to explicitly extend String.prototype
Base64.extendString();
// once extended, you can do the following
u8s.toBase64();     // 'ZGFua29nYWk='
u8s.toBase64URI();  // 'ZGFua29nYWk'
u8s.toBase64URL();  // 'ZGFua29nYWk' an alias of .toBase64URI()
```

```javascript
// extend all at once
Base64.extendBuiltins()
```

## `.decode()` vs `.atob` (and `.encode()` vs `btoa()`)

Suppose you have:

```
var pngBase64 = 
  "iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAQAAAC1HAwCAAAAC0lEQVR42mNkYAAAAAYAAjCB0C8AAAAASUVORK5CYII=";
```

Which is a Base64-encoded 1x1 transparent PNG, **DO NOT USE** `Base64.decode(pngBase64)`. 聽Use `Base64.atob(pngBase64)` instead. 聽`Base64.decode()` decodes to UTF-8 string while `Base64.atob()` decodes to bytes, which is compatible to browser built-in `atob()` (Which is absent in node.js). 聽The same rule applies to the opposite direction.

Or even better, `Base64.toUint8Array(pngBase64)`.

### If you really, really need an ES5 version

You can transpiles to an ES5 that runs on IE11.  Do the following in your shell.

```shell
$ make base64.es5.js
```