export default OGCVectorTile; export type Options = { /** * URL to the OGC Vector Tileset endpoint. */ url: string; /** * A lookup of values to use in the tile URL template. The `{tileMatrix}` * (zoom level), `{tileRow}`, and `{tileCol}` variables in the URL will always be provided by the source. */ context?: any; /** * Feature parser for tiles. */ format: import("../format/Feature.js").default; /** * The content type for the tiles (e.g. "application/vnd.mapbox-vector-tile"). If not provided, * the source will try to find a link with rel="item" that uses a vector type supported by the configured format. */ mediaType?: string | undefined; /** * Attributions. */ attributions?: import("./Source.js").AttributionLike | undefined; /** * Attributions are collapsible. */ attributionsCollapsible?: boolean | undefined; /** * Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport. */ cacheSize?: number | undefined; /** * This source may have overlapping geometries. Setting this * to `false` (e.g. for sources with polygons that represent administrative * boundaries or TopoJSON sources) allows the renderer to optimise fill and * stroke operations. */ overlaps?: boolean | undefined; /** * Projection of the tile grid. */ projection?: import("../proj.js").ProjectionLike; /** * Class used to instantiate image tiles. * Default is {@link module :ol/VectorTile~VectorTile}. */ tileClass?: typeof import("../VectorTile.js").default | undefined; /** * A duration for tile opacity * transitions in milliseconds. A duration of 0 disables the opacity transition. */ transition?: number | undefined; /** * Whether to wrap the world horizontally. * When set to `false`, only one world * will be rendered. When set to `true`, tiles will be wrapped horizontally to * render multiple worlds. */ wrapX?: boolean | undefined; /** * Choose whether to use tiles with a higher or lower zoom level when between integer * zoom levels. See {@link module :ol/tilegrid/TileGrid~TileGrid#getZForResolution}. */ zDirection?: number | import("../array.js").NearestDirectionFunction | undefined; }; /** * @typedef {Object} Options * @property {string} url URL to the OGC Vector Tileset endpoint. * @property {Object} [context] A lookup of values to use in the tile URL template. The `{tileMatrix}` * (zoom level), `{tileRow}`, and `{tileCol}` variables in the URL will always be provided by the source. * @property {import("../format/Feature.js").default} format Feature parser for tiles. * @property {string} [mediaType] The content type for the tiles (e.g. "application/vnd.mapbox-vector-tile"). If not provided, * the source will try to find a link with rel="item" that uses a vector type supported by the configured format. * @property {import("./Source.js").AttributionLike} [attributions] Attributions. * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible. * @property {number} [cacheSize] Initial tile cache size. Will auto-grow to hold at least twice the number of tiles in the viewport. * @property {boolean} [overlaps=true] This source may have overlapping geometries. Setting this * to `false` (e.g. for sources with polygons that represent administrative * boundaries or TopoJSON sources) allows the renderer to optimise fill and * stroke operations. * @property {import("../proj.js").ProjectionLike} [projection='EPSG:3857'] Projection of the tile grid. * @property {typeof import("../VectorTile.js").default} [tileClass] Class used to instantiate image tiles. * Default is {@link module:ol/VectorTile~VectorTile}. * @property {number} [transition] A duration for tile opacity * transitions in milliseconds. A duration of 0 disables the opacity transition. * @property {boolean} [wrapX=true] Whether to wrap the world horizontally. * When set to `false`, only one world * will be rendered. When set to `true`, tiles will be wrapped horizontally to * render multiple worlds. * @property {number|import("../array.js").NearestDirectionFunction} [zDirection=1] * Choose whether to use tiles with a higher or lower zoom level when between integer * zoom levels. See {@link module:ol/tilegrid/TileGrid~TileGrid#getZForResolution}. */ /** * @classdesc * Layer source for map tiles from an [OGC API - Tiles](https://ogcapi.ogc.org/tiles/) service that provides "vector" type tiles. * The service must conform to at least the core (http://www.opengis.net/spec/ogcapi-tiles-1/1.0/conf/core) * and tileset (http://www.opengis.net/spec/ogcapi-tiles-1/1.0/conf/tileset) conformance classes. * * Vector tile sets may come in a variety of formats (e.g. GeoJSON, MVT). The `format` option is used to determine * which of the advertised media types is used. If you need to force the use of a particular media type, you can * provide the `mediaType` option. * @api */ declare class OGCVectorTile extends VectorTileSource { /** * @param {Options} options OGC vector tile options. */ constructor(options: Options); /** * @param {import("./ogcTileUtil.js").TileSetInfo} tileSetInfo Tile set info. * @private */ private handleTileSetInfo_; /** * @private * @param {Error} error The error. */ private handleError_; } import VectorTileSource from './VectorTile.js'; //# sourceMappingURL=OGCVectorTile.d.ts.map