/** * @module ol/source/Cluster */ import EventType from '../events/EventType.js'; import Feature from '../Feature.js'; import Point from '../geom/Point.js'; import VectorSource from './Vector.js'; import {add as addCoordinate, scale as scaleCoordinate} from '../coordinate.js'; import {assert} from '../asserts.js'; import { buffer, createEmpty, createOrUpdateFromCoordinate, getCenter, } from '../extent.js'; import {getUid} from '../util.js'; /** * @typedef {Object} Options * @property {import("./Source.js").AttributionLike} [attributions] Attributions. * @property {number} [distance=20] Distance in pixels within which features will * be clustered together. * @property {number} [minDistance=0] Minimum distance in pixels between clusters. * Will be capped at the configured distance. * By default no minimum distance is guaranteed. This config can be used to avoid * overlapping icons. As a tradoff, the cluster feature's position will no longer be * the center of all its features. * @property {function(Feature):Point} [geometryFunction] * Function that takes an {@link module:ol/Feature~Feature} as argument and returns an * {@link module:ol/geom/Point~Point} as cluster calculation point for the feature. When a * feature should not be considered for clustering, the function should return * `null`. The default, which works when the underlying source contains point * features only, is * ```js * function(feature) { * return feature.getGeometry(); * } * ``` * See {@link module:ol/geom/Polygon~Polygon#getInteriorPoint} for a way to get a cluster * calculation point for polygons. * @property {function(Point, Array):Feature} [createCluster] * Function that takes the cluster's center {@link module:ol/geom/Point~Point} and an array * of {@link module:ol/Feature~Feature} included in this cluster. Must return a * {@link module:ol/Feature~Feature} that will be used to render. Default implementation is: * ```js * function(point, features) { * return new Feature({ * geometry: point, * features: features * }); * } * ``` * @property {VectorSource} [source=null] Source. * @property {boolean} [wrapX=true] Whether to wrap the world horizontally. */ /** * @classdesc * Layer source to cluster vector data. Works out of the box with point * geometries. For other geometry types, or if not all geometries should be * considered for clustering, a custom `geometryFunction` can be defined. * * If the instance is disposed without also disposing the underlying * source `setSource(null)` has to be called to remove the listener reference * from the wrapped source. * @api */ class Cluster extends VectorSource { /** * @param {Options} options Cluster options. */ constructor(options) { super({ attributions: options.attributions, wrapX: options.wrapX, }); /** * @type {number|undefined} * @protected */ this.resolution = undefined; /** * @type {number} * @protected */ this.distance = options.distance !== undefined ? options.distance : 20; /** * @type {number} * @protected */ this.minDistance = options.minDistance || 0; /** * @type {number} * @protected */ this.interpolationRatio = 0; /** * @type {Array} * @protected */ this.features = []; /** * @param {Feature} feature Feature. * @return {Point} Cluster calculation point. * @protected */ this.geometryFunction = options.geometryFunction || function (feature) { const geometry = /** @type {Point} */ (feature.getGeometry()); assert(!geometry || geometry.getType() === 'Point', 10); // The default `geometryFunction` can only handle `Point` or null geometries return geometry; }; /** * @type {function(Point, Array):Feature} * @private */ this.createCustomCluster_ = options.createCluster; /** * @type {VectorSource|null} * @protected */ this.source = null; /** * @private */ this.boundRefresh_ = this.refresh.bind(this); this.updateDistance(this.distance, this.minDistance); this.setSource(options.source || null); } /** * Remove all features from the source. * @param {boolean} [fast] Skip dispatching of {@link module:ol/source/VectorEventType~VectorEventType#removefeature} events. * @api */ clear(fast) { this.features.length = 0; super.clear(fast); } /** * Get the distance in pixels between clusters. * @return {number} Distance. * @api */ getDistance() { return this.distance; } /** * Get a reference to the wrapped source. * @return {VectorSource|null} Source. * @api */ getSource() { return this.source; } /** * @param {import("../extent.js").Extent} extent Extent. * @param {number} resolution Resolution. * @param {import("../proj/Projection.js").default} projection Projection. */ loadFeatures(extent, resolution, projection) { this.source.loadFeatures(extent, resolution, projection); if (resolution !== this.resolution) { this.resolution = resolution; this.refresh(); } } /** * Set the distance within which features will be clusterd together. * @param {number} distance The distance in pixels. * @api */ setDistance(distance) { this.updateDistance(distance, this.minDistance); } /** * Set the minimum distance between clusters. Will be capped at the * configured distance. * @param {number} minDistance The minimum distance in pixels. * @api */ setMinDistance(minDistance) { this.updateDistance(this.distance, minDistance); } /** * The configured minimum distance between clusters. * @return {number} The minimum distance in pixels. * @api */ getMinDistance() { return this.minDistance; } /** * Replace the wrapped source. * @param {VectorSource|null} source The new source for this instance. * @api */ setSource(source) { if (this.source) { this.source.removeEventListener(EventType.CHANGE, this.boundRefresh_); } this.source = source; if (source) { source.addEventListener(EventType.CHANGE, this.boundRefresh_); } this.refresh(); } /** * Handle the source changing. */ refresh() { this.clear(); this.cluster(); this.addFeatures(this.features); } /** * Update the distances and refresh the source if necessary. * @param {number} distance The new distance. * @param {number} minDistance The new minimum distance. */ updateDistance(distance, minDistance) { const ratio = distance === 0 ? 0 : Math.min(minDistance, distance) / distance; const changed = distance !== this.distance || this.interpolationRatio !== ratio; this.distance = distance; this.minDistance = minDistance; this.interpolationRatio = ratio; if (changed) { this.refresh(); } } /** * @protected */ cluster() { if (this.resolution === undefined || !this.source) { return; } const extent = createEmpty(); const mapDistance = this.distance * this.resolution; const features = this.source.getFeatures(); /** @type {Object} */ const clustered = {}; for (let i = 0, ii = features.length; i < ii; i++) { const feature = features[i]; if (!(getUid(feature) in clustered)) { const geometry = this.geometryFunction(feature); if (geometry) { const coordinates = geometry.getCoordinates(); createOrUpdateFromCoordinate(coordinates, extent); buffer(extent, mapDistance, extent); const neighbors = this.source .getFeaturesInExtent(extent) .filter(function (neighbor) { const uid = getUid(neighbor); if (uid in clustered) { return false; } clustered[uid] = true; return true; }); this.features.push(this.createCluster(neighbors, extent)); } } } } /** * @param {Array} features Features * @param {import("../extent.js").Extent} extent The searched extent for these features. * @return {Feature} The cluster feature. * @protected */ createCluster(features, extent) { const centroid = [0, 0]; for (let i = features.length - 1; i >= 0; --i) { const geometry = this.geometryFunction(features[i]); if (geometry) { addCoordinate(centroid, geometry.getCoordinates()); } else { features.splice(i, 1); } } scaleCoordinate(centroid, 1 / features.length); const searchCenter = getCenter(extent); const ratio = this.interpolationRatio; const geometry = new Point([ centroid[0] * (1 - ratio) + searchCenter[0] * ratio, centroid[1] * (1 - ratio) + searchCenter[1] * ratio, ]); if (this.createCustomCluster_) { return this.createCustomCluster_(geometry, features); } return new Feature({ geometry, features, }); } } export default Cluster;