export default CanvasVectorTileLayerRenderer; /** * @classdesc * Canvas renderer for vector tile layers. * @api * @extends {CanvasTileLayerRenderer} */ declare class CanvasVectorTileLayerRenderer extends CanvasTileLayerRenderer { /** * @param {import("../../layer/VectorTile.js").default} layer VectorTile layer. */ constructor(layer: import("../../layer/VectorTile.js").default); /** @private */ private boundHandleStyleImageChange_; /** * @private * @type {number} */ private renderedLayerRevision_; /** * @private * @type {import("../../transform").Transform} */ private renderedPixelToCoordinateTransform_; /** * @private * @type {number} */ private renderedRotation_; /** * @private * @type {import("../../transform.js").Transform} */ private tmpTransform_; /** * @param {import("../../VectorRenderTile.js").default} tile Tile. * @param {number} pixelRatio Pixel ratio. * @param {import("../../proj/Projection").default} projection Projection. * @return {boolean|undefined} Tile needs to be rendered. */ prepareTile(tile: import("../../VectorRenderTile.js").default, pixelRatio: number, projection: import("../../proj/Projection").default): boolean | undefined; /** * @param {import("../../VectorRenderTile.js").default} tile Tile. * @return {boolean} Tile is drawable. */ isDrawableTile(tile: import("../../VectorRenderTile.js").default): boolean; /** * @inheritDoc */ getTileImage(tile: any): any; /** * @param {import("../../VectorRenderTile.js").default} tile Tile. * @param {number} pixelRatio Pixel ratio. * @param {import("../../proj/Projection.js").default} projection Projection. * @private */ private updateExecutorGroup_; /** * Handle changes in image style state. * @param {import("../../events/Event.js").default} event Image style change event. * @private */ private handleStyleImageChange_; /** * Render declutter items for this layer * @param {import("../../Map.js").FrameState} frameState Frame state. */ renderDeclutter(frameState: import("../../Map.js").FrameState): void; getTileRenderTransform(tile: any, frameState: any): number[]; /** * @param {import("../../Feature.js").FeatureLike} feature Feature. * @param {number} squaredTolerance Squared tolerance. * @param {import("../../style/Style.js").default|Array} styles The style or array of styles. * @param {import("../../render/canvas/BuilderGroup.js").default} builderGroup Replay group. * @param {import("../../render/canvas/BuilderGroup.js").default} [declutterBuilderGroup] Builder group for decluttering. * @return {boolean} `true` if an image is loading. */ renderFeature(feature: import("../../Feature.js").FeatureLike, squaredTolerance: number, styles: import("../../style/Style.js").default | Array, builderGroup: import("../../render/canvas/BuilderGroup.js").default, declutterBuilderGroup?: CanvasBuilderGroup | undefined): boolean; /** * @param {import("../../VectorRenderTile.js").default} tile Tile. * @return {boolean} A new tile image was rendered. * @private */ private tileImageNeedsRender_; /** * @param {import("../../VectorRenderTile.js").default} tile Tile. * @param {import("../../Map").FrameState} frameState Frame state. * @private */ private renderTileImage_; } import CanvasTileLayerRenderer from './TileLayer.js'; import CanvasBuilderGroup from '../../render/canvas/BuilderGroup.js'; //# sourceMappingURL=VectorTileLayer.d.ts.map