/** * @module ol/control/MousePosition */ import Control from './Control.js'; import EventType from '../pointer/EventType.js'; import { get as getProjection, getTransformFromProjections, getUserProjection, identityTransform, } from '../proj.js'; import {listen} from '../events.js'; import {wrapX} from '../coordinate.js'; /** * @type {string} */ const PROJECTION = 'projection'; /** * @type {string} */ const COORDINATE_FORMAT = 'coordinateFormat'; /*** * @template Return * @typedef {import("../Observable").OnSignature & * import("../Observable").OnSignature & * import("../Observable").CombinedOnSignature} MousePositionOnSignature */ /** * @typedef {Object} Options * @property {string} [className='ol-mouse-position'] CSS class name. * @property {import("../coordinate.js").CoordinateFormat} [coordinateFormat] Coordinate format. * @property {import("../proj.js").ProjectionLike} [projection] Projection. Default is the view projection. * @property {function(import("../MapEvent.js").default):void} [render] Function called when the * control should be re-rendered. This is called in a `requestAnimationFrame` * callback. * @property {HTMLElement|string} [target] Specify a target if you want the * control to be rendered outside of the map's viewport. * @property {string} [placeholder] Markup to show when the mouse position is not * available (e.g. when the pointer leaves the map viewport). By default, a non-breaking space is rendered * initially and the last position is retained when the mouse leaves the viewport. * When a string is provided (e.g. `'no position'` or `''` for an empty string) it is used as a * placeholder. * @property {boolean} [wrapX=true] Wrap the world horizontally on the projection's antimeridian, if it * is a global projection. */ /** * @classdesc * A control to show the 2D coordinates of the mouse cursor. By default, these * are in the view projection, but can be in any supported projection. * By default the control is shown in the top right corner of the map, but this * can be changed by using the css selector `.ol-mouse-position`. * * On touch devices, which usually do not have a mouse cursor, the coordinates * of the currently touched position are shown. * * @api */ class MousePosition extends Control { /** * @param {Options} [options] Mouse position options. */ constructor(options) { options = options ? options : {}; const element = document.createElement('div'); element.className = options.className !== undefined ? options.className : 'ol-mouse-position'; super({ element: element, render: options.render, target: options.target, }); /*** * @type {MousePositionOnSignature} */ this.on; /*** * @type {MousePositionOnSignature} */ this.once; /*** * @type {MousePositionOnSignature} */ this.un; this.addChangeListener(PROJECTION, this.handleProjectionChanged_); if (options.coordinateFormat) { this.setCoordinateFormat(options.coordinateFormat); } if (options.projection) { this.setProjection(options.projection); } /** * @private * @type {boolean} */ this.renderOnMouseOut_ = options.placeholder !== undefined; /** * @private * @type {string} */ this.placeholder_ = this.renderOnMouseOut_ ? options.placeholder : ' '; /** * @private * @type {string} */ this.renderedHTML_ = element.innerHTML; /** * @private * @type {?import("../proj/Projection.js").default} */ this.mapProjection_ = null; /** * @private * @type {?import("../proj.js").TransformFunction} */ this.transform_ = null; /** * @private * @type {boolean} */ this.wrapX_ = options.wrapX === false ? false : true; } /** * @private */ handleProjectionChanged_() { this.transform_ = null; } /** * Return the coordinate format type used to render the current position or * undefined. * @return {import("../coordinate.js").CoordinateFormat|undefined} The format to render the current * position in. * @observable * @api */ getCoordinateFormat() { return /** @type {import("../coordinate.js").CoordinateFormat|undefined} */ ( this.get(COORDINATE_FORMAT) ); } /** * Return the projection that is used to report the mouse position. * @return {import("../proj/Projection.js").default|undefined} The projection to report mouse * position in. * @observable * @api */ getProjection() { return /** @type {import("../proj/Projection.js").default|undefined} */ ( this.get(PROJECTION) ); } /** * @param {MouseEvent} event Browser event. * @protected */ handleMouseMove(event) { const map = this.getMap(); this.updateHTML_(map.getEventPixel(event)); } /** * @param {Event} event Browser event. * @protected */ handleMouseOut(event) { this.updateHTML_(null); } /** * Remove the control from its current map and attach it to the new map. * Pass `null` to just remove the control from the current map. * Subclasses may set up event handlers to get notified about changes to * the map here. * @param {import("../Map.js").default|null} map Map. * @api */ setMap(map) { super.setMap(map); if (map) { const viewport = map.getViewport(); this.listenerKeys.push( listen(viewport, EventType.POINTERMOVE, this.handleMouseMove, this) ); if (this.renderOnMouseOut_) { this.listenerKeys.push( listen(viewport, EventType.POINTEROUT, this.handleMouseOut, this) ); } this.updateHTML_(null); } } /** * Set the coordinate format type used to render the current position. * @param {import("../coordinate.js").CoordinateFormat} format The format to render the current * position in. * @observable * @api */ setCoordinateFormat(format) { this.set(COORDINATE_FORMAT, format); } /** * Set the projection that is used to report the mouse position. * @param {import("../proj.js").ProjectionLike} projection The projection to report mouse * position in. * @observable * @api */ setProjection(projection) { this.set(PROJECTION, getProjection(projection)); } /** * @param {?import("../pixel.js").Pixel} pixel Pixel. * @private */ updateHTML_(pixel) { let html = this.placeholder_; if (pixel && this.mapProjection_) { if (!this.transform_) { const projection = this.getProjection(); if (projection) { this.transform_ = getTransformFromProjections( this.mapProjection_, projection ); } else { this.transform_ = identityTransform; } } const map = this.getMap(); const coordinate = map.getCoordinateFromPixelInternal(pixel); if (coordinate) { const userProjection = getUserProjection(); if (userProjection) { this.transform_ = getTransformFromProjections( this.mapProjection_, userProjection ); } this.transform_(coordinate, coordinate); if (this.wrapX_) { const projection = userProjection || this.getProjection() || this.mapProjection_; wrapX(coordinate, projection); } const coordinateFormat = this.getCoordinateFormat(); if (coordinateFormat) { html = coordinateFormat(coordinate); } else { html = coordinate.toString(); } } } if (!this.renderedHTML_ || html !== this.renderedHTML_) { this.element.innerHTML = html; this.renderedHTML_ = html; } } /** * Update the projection. Rendering of the coordinates is done in * `handleMouseMove` and `handleMouseUp`. * @param {import("../MapEvent.js").default} mapEvent Map event. * @override */ render(mapEvent) { const frameState = mapEvent.frameState; if (!frameState) { this.mapProjection_ = null; } else { if (this.mapProjection_ != frameState.viewState.projection) { this.mapProjection_ = frameState.viewState.projection; this.transform_ = null; } } } } export default MousePosition;