/* Copyright (c) 2016 Jean-Marc VIGLINO,
released under the CeCILL-B license (French BSD license)
(http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.txt).
*/
/*eslint no-constant-condition: ["error", { "checkLoops": false }]*/
import ol_interaction_Interaction from 'ol/interaction/Interaction.js'
import ol_source_Vector from 'ol/source/Vector.js'
import ol_Collection from 'ol/Collection.js'
import {boundingExtent as ol_extent_boundingExtent, buffer as ol_extent_buffer} from 'ol/extent.js'
import '../geom/LineStringSplitAt.js'
/** Interaction splitter: acts as a split feature agent while editing vector features (LineString).
* @constructor
* @extends {ol_interaction_Interaction}
* @fires beforesplit, aftersplit
* @param {options}
* @param {ol.source.Vector|Array
} options.source The target source (or array of source) with features to be split (configured with useSpatialIndex set to true)
* @param {ol.source.Vector} options.triggerSource Any newly created or modified features from this source will be used to split features on the target source. If none is provided the target source is used instead.
* @param {ol_Collection.} options.features A collection of feature to be split (replace source target).
* @param {ol_Collection.} options.triggerFeatures Any newly created or modified features from this collection will be used to split features on the target source (replace triggerSource).
* @param {function|undefined} options.filter a filter that takes a feature and return true if the feature is eligible for splitting, default always split.
* @param {function|undefined} options.tolerance Distance between the calculated intersection and a vertex on the source geometry below which the existing vertex will be used for the split. Default is 1e-3.
* @param {function|undefined} options.alignTolerance Tolerance to check allignment. Default is 1e-3.
* @todo verify auto intersection on features that split.
*/
var ol_interaction_Splitter = class olinteractionSplitter extends ol_interaction_Interaction {
constructor(options) {
options = options || {}
super({
handleEvent: function (e) {
// Hack to get only one changeFeature when draging with ol.interaction.Modify on.
if (e.type != "pointermove" && e.type != "pointerdrag") {
if (this.lastEvent_) {
this.splitSource(this.lastEvent_.feature)
this.lastEvent_ = null
}
this.moving_ = false
} else {
this.moving_ = true
}
return true
},
})
// Features added / remove
this.added_ = []
this.removed_ = []
// Source to split
if (options.features) {
this.source_ = new ol_source_Vector({ features: options.features })
} else {
this.source_ = options.source ? options.source : new ol_source_Vector({ features: new ol_Collection() })
}
var trigger = this.triggerSource
if (options.triggerFeatures) {
trigger = new ol_source_Vector({ features: options.triggerFeatures })
}
if (trigger) {
trigger.on("addfeature", this.onAddFeature.bind(this))
trigger.on("changefeature", this.onChangeFeature.bind(this))
trigger.on("removefeature", this.onRemoveFeature.bind(this))
} else {
this.source_.on("addfeature", this.onAddFeature.bind(this))
this.source_.on("changefeature", this.onChangeFeature.bind(this))
this.source_.on("removefeature", this.onRemoveFeature.bind(this))
}
// Node tolerance to snap
this.tolerance_ = options.tolerance || 1e-3
// Split tolerance between the calculated intersection and the geometry
this.tolerance2_ = options.alignTolerance || options.tolerance || 1e-3
// Get all features candidate
this.filterSplit_ = options.filter || function () { return true }
}
/** Calculate intersection on 2 segs
* @param {Array<_ol_coordinate_>} s1 first seg to intersect (2 points)
* @param {Array<_ol_coordinate_>} s2 second seg to intersect (2 points)
* @return { boolean | _ol_coordinate_ } intersection point or false no intersection
*/
intersectSegs(s1, s2) {
var tol = this.tolerance_
// Solve
var x12 = s1[0][0] - s1[1][0]
var x34 = s2[0][0] - s2[1][0]
var y12 = s1[0][1] - s1[1][1]
var y34 = s2[0][1] - s2[1][1]
var det = x12 * y34 - y12 * x34
// No intersection
if (Math.abs(det) < tol) {
return false
} else {
// Outside segement
var r1 = ((s1[0][0] - s2[1][0]) * y34 - (s1[0][1] - s2[1][1]) * x34) / det
if (Math.abs(r1) < tol)
return s1[0]
if (Math.abs(1 - r1) < tol)
return s1[1]
if (r1 < 0 || r1 > 1)
return false
var r2 = ((s1[0][1] - s2[1][1]) * x12 - (s1[0][0] - s2[1][0]) * y12) / det
if (Math.abs(r2) < tol)
return s2[1]
if (Math.abs(1 - r2) < tol)
return s2[0]
if (r2 < 0 || r2 > 1)
return false
// Intersection
var a = s1[0][0] * s1[1][1] - s1[0][1] * s1[1][0]
var b = s2[0][0] * s2[1][1] - s2[0][1] * s2[1][0]
var p = [(a * x34 - b * x12) / det, (a * y34 - b * y12) / det]
// Test start / end
/*
console.log("r1: "+r1)
console.log("r2: "+r2)
console.log ("s10: "+(_ol_coordinate_.dist2d(p,s1[0]) wait end of other interactions
if (change) {
this._splitSource(feature)
} else {
setTimeout(function () { this._splitSource(feature) }.bind(this))
}
}
/** Split the source using a feature
* @param {ol.Feature} feature The feature to use to split.
* @private
*/
_splitSource(feature) {
var i, k, f2
this.splitting = true
this.added_ = []
this.removed_ = []
var c = feature.getGeometry().getCoordinates()
// Geom type
switch (feature.getGeometry().getType()) {
case 'Point': {
c = [c];
break;
}
case 'LineString': {
break;
}
default: {
c = [];
break;
}
}
var seg, extent, split = []
function intersect(f) {
if (f !== feature && f.getGeometry().splitAt) {
var c2 = f.getGeometry().getCoordinates()
for (var j = 0; j < c2.length - 1; j++) {
var p = this.intersectSegs(seg, [c2[j], c2[j + 1]])
if (p) {
split.push(p)
g = f.getGeometry().splitAt(p, this.tolerance2_)
if (g && g.length > 1) {
found = f
return true
}
}
}
}
return false
}
// Split with a point
if (c.length === 1) {
seg = [c[0], c[0]]
extent = ol_extent_buffer(ol_extent_boundingExtent(seg), this.tolerance_ /*0.01*/)
this.source_.forEachFeatureIntersectingExtent(extent, function(f) {
if (f.getGeometry().splitAt) {
var g = f.getGeometry().splitAt(c[0], this.tolerance2_)
if (g.length > 1) {
this.source_.removeFeature(f)
for (k = 0; k < g.length; k++) {
f2 = f.clone()
f2.setGeometry(g[k])
this.source_.addFeature(f2)
}
}
}
}.bind(this))
}
// Split existing features
for (i = 0; i < c.length - 1; i++) {
seg = [c[i], c[i + 1]]
extent = ol_extent_buffer(ol_extent_boundingExtent(seg), this.tolerance_ /*0.01*/)
var g
while (true) {
var found = false
this.source_.forEachFeatureIntersectingExtent(extent, intersect.bind(this))
// Split feature
if (found) {
var f = found
this.source_.removeFeature(f)
for (k = 0; k < g.length; k++) {
f2 = f.clone()
f2.setGeometry(g[k])
this.source_.addFeature(f2)
}
}
else
break
}
}
// Auto intersect
for (i = 0; i < c.length - 2; i++) {
for (var j = i + 1; j < c.length - 1; j++) {
var p = this.intersectSegs([c[i], c[i + 1]], [c[j], c[j + 1]])
if (p && p != c[i + 1]) {
split.push(p)
}
}
}
// Split original
var splitOriginal = false
if (split.length) {
var result = feature.getGeometry().splitAt(split, this.tolerance2_)
if (result.length > 1) {
for (k = 0; k < result.length; k++) {
f2 = feature.clone()
f2.setGeometry(result[k])
this.source_.addFeature(f2)
}
splitOriginal = true
}
}
// End splitting
setTimeout(function () {
if (splitOriginal)
this.source_.removeFeature(feature)
this.source_.dispatchEvent({ type: 'aftersplit', featureAdded: this.added_, featureRemoved: this.removed_, source: this.source_ })
this.dispatchEvent({ type: 'aftersplit', featureAdded: this.added_, featureRemoved: this.removed_, source: this.source_ })
// Finish
this.splitting = false
}.bind(this))
}
/** New feature source is added
* @private
*/
onAddFeature(e) {
if (!this.getActive()) return;
this.splitSource(e.feature)
if (this.splitting) {
this.added_.push(e.feature)
}
}
/** Feature source is removed > count features added/removed
* @private
*/
onRemoveFeature(e) {
if (!this.getActive()) return;
if (this.splitting) {
var n = this.added_.indexOf(e.feature)
if (n == -1) {
this.removed_.push(e.feature)
} else {
this.added_.splice(n, 1)
}
}
}
/** Feature source is changing
* @private
*/
onChangeFeature(e) {
if (!this.getActive()) return;
if (this.moving_) {
this.lastEvent_ = e
} else {
this.splitSource(e.feature, true)
}
}
}
export default ol_interaction_Splitter