import ol_interaction_Interaction from 'ol/interaction/Interaction.js'
import ol_ext_element from '../util/element.js';
/** Interaction hover do to something when hovering a feature
* @constructor
* @extends {ol_interaction_Interaction}
* @fires hover, enter, leave
* @param {olx.interaction.HoverOptions}
* @param { string | undefined } options.cursor css cursor propertie or a function that gets a feature, default: none
* @param {function | undefined} options.featureFilter filter a function with two arguments, the feature and the layer of the feature. Return true to select the feature
* @param {function | undefined} options.layerFilter filter a function with one argument, the layer to test. Return true to test the layer
* @param {Array
| undefined} options.layers a set of layers to test
* @param {number | undefined} options.hitTolerance Hit-detection tolerance in pixels.
* @param { function | undefined } options.handleEvent Method called by the map to notify the interaction that a browser event was dispatched to the map. The function may return false to prevent the propagation of the event to other interactions in the map's interactions chain.
*/
var ol_interaction_Hover = class olinteractionHover extends ol_interaction_Interaction {
constructor(options) {
if (!options)
options = options || {};
var dragging = false;
super({
handleEvent: function (e) {
if (!self.getActive())
return true;
switch (e.type) {
case 'pointerdrag': {
dragging = true;
break;
}
case 'pointerup': {
dragging = false;
break;
}
case 'pointermove': {
if (!dragging) {
self.handleMove_(e);
}
break;
}
}
if (options.handleEvent)
return options.handleEvent(e);
return true;
}
});
var self = this;
this.setLayerFilter(options.layerFilter);
if (options.layers && options.layers.length) {
this.setLayerFilter(function (l) {
return (options.layers.indexOf(l) >= 0);
});
}
this.setFeatureFilter(options.featureFilter);
this.set('hitTolerance', options.hitTolerance);
this.setCursor(options.cursor);
}
/**
* Remove the interaction from its current map, if any, and attach it to a new
* map, if any. Pass `null` to just remove the interaction from the current map.
* @param {ol.Map} map Map.
* @api stable
*/
setMap(map) {
if (this.previousCursor_ !== undefined && this.getMap()) {
ol_ext_element.setCursor(this.getMap(), this.previousCursor_);
this.previousCursor_ = undefined;
}
super.setMap(map);
}
/** Activate / deactivate interaction
* @param {boolean} b
*/
setActive(b) {
super.setActive(b);
if (this.cursor_ && this.getMap() && this.getMap().getTargetElement()) {
if (this.previousCursor_ !== undefined) {
ol_ext_element.setCursor(this.getMap(), this.previousCursor_);
this.previousCursor_ = undefined;
}
}
}
/**
* Set cursor on hover
* @param { string } cursor css cursor propertie or a function that gets a feature, default: none
* @api stable
*/
setCursor(cursor) {
if (!cursor && this.previousCursor_ !== undefined && this.getMap()) {
ol_ext_element.setCursor(this.getMap(), this.previousCursor_);
this.previousCursor_ = undefined;
}
this.cursor_ = cursor;
}
/** Feature filter to get only one feature
* @param {function} filter a function with two arguments, the feature and the layer of the feature. Return true to select the feature
*/
setFeatureFilter(filter) {
if (typeof (filter) == 'function')
this.featureFilter_ = filter;
else
this.featureFilter_ = function () { return true; };
}
/** Feature filter to get only one feature
* @param {function} filter a function with one argument, the layer to test. Return true to test the layer
*/
setLayerFilter(filter) {
if (typeof (filter) == 'function')
this.layerFilter_ = filter;
else
this.layerFilter_ = function () { return true; };
}
/** Get features whenmove
* @param {ol.event} e "move" event
*/
handleMove_(e) {
var map = this.getMap();
if (map) {
//var b = map.hasFeatureAtPixel(e.pixel);
var feature, layer;
var self = this;
var b = map.forEachFeatureAtPixel(
e.pixel,
function (f, l) {
if (self.featureFilter_.call(null, f, l)) {
feature = f;
layer = l;
return true;
} else {
feature = layer = null;
return false;
}
}, {
hitTolerance: this.get('hitTolerance'),
layerFilter: self.layerFilter_
}
);
if (b)
this.dispatchEvent({
type: 'hover',
feature: feature,
layer: layer,
coordinate: e.coordinate,
pixel: e.pixel,
map: e.map,
originalEvent: e.originalEvent,
dragging: e.dragging
});
if (this.feature_ === feature && this.layer_ === layer) {
/* ok */
} else {
this.feature_ = feature;
this.layer_ = layer;
if (feature) {
this.dispatchEvent({
type: 'enter',
feature: feature,
layer: layer,
coordinate: e.coordinate,
pixel: e.pixel,
map: e.map,
originalEvent: e.originalEvent,
dragging: e.dragging
});
} else {
this.dispatchEvent({
type: 'leave',
coordinate: e.coordinate,
pixel: e.pixel,
map: e.map,
originalEvent: e.originalEvent,
dragging: e.dragging
});
}
}
if (this.cursor_) {
var style = map.getTargetElement().style;
if (b) {
if (style.cursor != this.cursor_) {
this.previousCursor_ = style.cursor;
ol_ext_element.setCursor(map, this.cursor_);
}
} else if (this.previousCursor_ !== undefined) {
ol_ext_element.setCursor(map, this.previousCursor_);
this.previousCursor_ = undefined;
}
}
}
}
}
export default ol_interaction_Hover