/* Copyright (c) 2016 Jean-Marc VIGLINO, released under the CeCILL license (http://www.cecill.info/). */ import ol_featureAnimation from './FeatureAnimation.js' /** Drop animation: drop a feature on the map * @constructor * @extends {ol_featureAnimation} * @param {ol_featureAnimationDropOptions} options * @param {Number} options.speed speed of the feature if 0 the duration parameter will be used instead, default 0 * @param {Number} options.side top or bottom, default top */ var ol_featureAnimation_Drop = class olfeatureAnimationDrop extends ol_featureAnimation { constructor(options) { options = options || {}; super(options); this.speed_ = options.speed || 0; this.side_ = options.side || 'top'; } /** Animate * @param {ol_featureAnimationEvent} e */ animate(e) { if (!e.time) { var angle = e.frameState.viewState.rotation; var s = e.frameState.size[1] * e.frameState.viewState.resolution; if (this.side_ != 'top') s *= -1; this.dx = -Math.sin(angle) * s; this.dy = Math.cos(angle) * s; if (this.speed_) { this.duration_ = s / this.speed_ / e.frameState.viewState.resolution; } } // Animate var flashGeom = e.geom.clone(); flashGeom.translate( this.dx * (1 - this.easing_(e.elapsed)), this.dy * (1 - this.easing_(e.elapsed)) ); this.drawGeom_(e, flashGeom, e.geom); return (e.time <= this.duration_); } } export default ol_featureAnimation_Drop