export default Pool; /** * @module pool */ /** * Pool for workers to decode chunks of the images. */ declare class Pool { /** * @constructor * @param {Number} [size] The size of the pool. Defaults to the number of CPUs * available. When this parameter is `null` or 0, then the * decoding will be done in the main thread. * @param {function(): Worker} [createWorker] A function that creates the decoder worker. * Defaults to a worker with all decoders that ship with geotiff.js. The `createWorker()` * function is expected to return a `Worker` compatible with Web Workers. For code that * runs in Node, [web-worker](https://www.npmjs.com/package/web-worker) is a good choice. * * A worker that uses a custom lzw decoder would look like this `my-custom-worker.js` file: * ```js * import { addDecoder, getDecoder } from 'geotiff'; * addDecoder(5, () => import ('./my-custom-lzw').then((m) => m.default)); * self.addEventListener('message', async (e) => { * const { id, fileDirectory, buffer } = e.data; * const decoder = await getDecoder(fileDirectory); * const decoded = await decoder.decode(fileDirectory, buffer); * self.postMessage({ decoded, id }, [decoded]); * }); * ``` * The way the above code is built into a worker by the `createWorker()` function * depends on the used bundler. For most bundlers, something like this will work: * ```js * function createWorker() { * return new Worker(new URL('./my-custom-worker.js', import.meta.url)); * } * ``` */ constructor(size?: number | undefined, createWorker?: (() => Worker) | undefined); workers: any[] | null; _awaitingDecoder: Promise | null; size: number; messageId: number; /** * Decode the given block of bytes with the set compression method. * @param {ArrayBuffer} buffer the array buffer of bytes to decode. * @returns {Promise} the decoded result as a `Promise` */ decode(fileDirectory: any, buffer: ArrayBuffer): Promise; destroy(): void; } //# sourceMappingURL=pool.d.ts.map