# @turf/voronoi ## voronoi Takes a collection of points and a bounding box, and returns a collection of Voronoi polygons. The Voronoi algorithim used comes from the d3-voronoi package. ### Parameters * `points` **[FeatureCollection][1]<[Point][2]>** points around which to calculate the Voronoi polygons * `options` **[Object][3]** Optional parameters (optional, default `{}`) * `options.bbox` **[BBox][4]** clipping rectangle, in \[minX, minY, maxX, MaxY] order (optional, default `[-180,-85,180,-85]`) ### Examples ```javascript const options = { bbox: [-70, 40, -60, 60] }; const points = turf.randomPoint(100, options); const voronoiPolygons = turf.voronoi(points, options); //addToMap const addToMap = [voronoiPolygons, points]; ``` Returns **[FeatureCollection][1]<[Polygon][5]>** a set of polygons, one per input point [1]: https://tools.ietf.org/html/rfc7946#section-3.3 [2]: https://tools.ietf.org/html/rfc7946#section-3.1.2 [3]: https://developer.mozilla.org/docs/Web/JavaScript/Reference/Global_Objects/Object [4]: https://tools.ietf.org/html/rfc7946#section-5 [5]: https://tools.ietf.org/html/rfc7946#section-3.1.6 --- This module is part of the [Turfjs project](https://turfjs.org/), an open source module collection dedicated to geographic algorithms. It is maintained in the [Turfjs/turf](https://github.com/Turfjs/turf) repository, where you can create PRs and issues. ### Installation Install this single module individually: ```sh $ npm install @turf/voronoi ``` Or install the all-encompassing @turf/turf module that includes all modules as functions: ```sh $ npm install @turf/turf ```