import { GeoJSON, GeometryCollection } from 'geojson'; import { Coord } from '@turf/helpers'; /** * Rotates any geojson Feature or Geometry of a specified angle, around its `centroid` or a given `pivot` point. * * @function * @param {GeoJSON} geojson object to be rotated * @param {number} angle of rotation in decimal degrees, positive clockwise * @param {Object} [options={}] Optional parameters * @param {Coord} [options.pivot='centroid'] point around which the rotation will be performed * @param {boolean} [options.mutate=false] allows GeoJSON input to be mutated (significant performance increase if true) * @returns {GeoJSON} the rotated GeoJSON feature * @example * const poly = turf.polygon([[[0,29],[3.5,29],[2.5,32],[0,29]]]); * const options = {pivot: [0, 25]}; * const rotatedPoly = turf.transformRotate(poly, 10, options); * * //addToMap * const addToMap = [poly, rotatedPoly]; * rotatedPoly.properties = {stroke: '#F00', 'stroke-width': 4}; */ declare function transformRotate(geojson: T, angle: number, options?: { pivot?: Coord; mutate?: boolean; }): T; export { transformRotate as default, transformRotate };