// index.ts import pip from "point-in-polygon-hao"; import { getCoord, getGeom } from "@turf/invariant"; function booleanPointInPolygon(point, polygon, options = {}) { if (!point) { throw new Error("point is required"); } if (!polygon) { throw new Error("polygon is required"); } const pt = getCoord(point); const geom = getGeom(polygon); const type = geom.type; const bbox = polygon.bbox; let polys = geom.coordinates; if (bbox && inBBox(pt, bbox) === false) { return false; } if (type === "Polygon") { polys = [polys]; } let result = false; for (var i = 0; i < polys.length; ++i) { const polyResult = pip(pt, polys[i]); if (polyResult === 0) return options.ignoreBoundary ? false : true; else if (polyResult) result = true; } return result; } function inBBox(pt, bbox) { return bbox[0] <= pt[0] && bbox[1] <= pt[1] && bbox[2] >= pt[0] && bbox[3] >= pt[1]; } var turf_boolean_point_in_polygon_default = booleanPointInPolygon; export { booleanPointInPolygon, turf_boolean_point_in_polygon_default as default }; //# sourceMappingURL=index.js.map