/** * @module ol/source/Tile */ import Event from '../events/Event.js'; import Source from './Source.js'; import TileCache from '../TileCache.js'; import TileState from '../TileState.js'; import {abstract} from '../util.js'; import {assert} from '../asserts.js'; import {equivalent} from '../proj.js'; import {getKeyZXY, withinExtentAndZ} from '../tilecoord.js'; import { getForProjection as getTileGridForProjection, wrapX, } from '../tilegrid.js'; import {scale as scaleSize, toSize} from '../size.js'; /*** * @template Return * @typedef {import("../Observable").OnSignature & * import("../Observable").OnSignature & * import("../Observable").OnSignature & * import("../Observable").CombinedOnSignature} TileSourceOnSignature */ /** * @typedef {Object} Options * @property {import("./Source.js").AttributionLike} [attributions] Attributions. * @property {boolean} [attributionsCollapsible=true] Attributions are collapsible. * @property {number} [cacheSize] CacheSize. * @property {boolean} [opaque=false] Whether the layer is opaque. * @property {number} [tilePixelRatio] TilePixelRatio. * @property {import("../proj.js").ProjectionLike} [projection] Projection. * @property {import("./Source.js").State} [state] State. * @property {import("../tilegrid/TileGrid.js").default} [tileGrid] TileGrid. * @property {boolean} [wrapX=false] WrapX. * @property {number} [transition] Transition. * @property {string} [key] Key. * @property {number|import("../array.js").NearestDirectionFunction} [zDirection=0] ZDirection. * @property {boolean} [interpolate=false] Use interpolated values when resampling. By default, * the nearest neighbor is used when resampling. */ /** * @classdesc * Abstract base class; normally only used for creating subclasses and not * instantiated in apps. * Base class for sources providing images divided into a tile grid. * @abstract * @api */ class TileSource extends Source { /** * @param {Options} options SourceTile source options. */ constructor(options) { super({ attributions: options.attributions, attributionsCollapsible: options.attributionsCollapsible, projection: options.projection, state: options.state, wrapX: options.wrapX, interpolate: options.interpolate, }); /*** * @type {TileSourceOnSignature} */ this.on; /*** * @type {TileSourceOnSignature} */ this.once; /*** * @type {TileSourceOnSignature} */ this.un; /** * @private * @type {boolean} */ this.opaque_ = options.opaque !== undefined ? options.opaque : false; /** * @private * @type {number} */ this.tilePixelRatio_ = options.tilePixelRatio !== undefined ? options.tilePixelRatio : 1; /** * @type {import("../tilegrid/TileGrid.js").default|null} */ this.tileGrid = options.tileGrid !== undefined ? options.tileGrid : null; const tileSize = [256, 256]; if (this.tileGrid) { toSize(this.tileGrid.getTileSize(this.tileGrid.getMinZoom()), tileSize); } /** * @protected * @type {import("../TileCache.js").default} */ this.tileCache = new TileCache(options.cacheSize || 0); /** * @protected * @type {import("../size.js").Size} */ this.tmpSize = [0, 0]; /** * @private * @type {string} */ this.key_ = options.key || ''; /** * @protected * @type {import("../Tile.js").Options} */ this.tileOptions = { transition: options.transition, interpolate: options.interpolate, }; /** * zDirection hint, read by the renderer. Indicates which resolution should be used * by a renderer if the views resolution does not match any resolution of the tile source. * If 0, the nearest resolution will be used. If 1, the nearest lower resolution * will be used. If -1, the nearest higher resolution will be used. * @type {number|import("../array.js").NearestDirectionFunction} */ this.zDirection = options.zDirection ? options.zDirection : 0; } /** * @return {boolean} Can expire cache. */ canExpireCache() { return this.tileCache.canExpireCache(); } /** * @param {import("../proj/Projection.js").default} projection Projection. * @param {!Object} usedTiles Used tiles. */ expireCache(projection, usedTiles) { const tileCache = this.getTileCacheForProjection(projection); if (tileCache) { tileCache.expireCache(usedTiles); } } /** * @param {import("../proj/Projection.js").default} projection Projection. * @param {number} z Zoom level. * @param {import("../TileRange.js").default} tileRange Tile range. * @param {function(import("../Tile.js").default):(boolean|void)} callback Called with each * loaded tile. If the callback returns `false`, the tile will not be * considered loaded. * @return {boolean} The tile range is fully covered with loaded tiles. */ forEachLoadedTile(projection, z, tileRange, callback) { const tileCache = this.getTileCacheForProjection(projection); if (!tileCache) { return false; } let covered = true; let tile, tileCoordKey, loaded; for (let x = tileRange.minX; x <= tileRange.maxX; ++x) { for (let y = tileRange.minY; y <= tileRange.maxY; ++y) { tileCoordKey = getKeyZXY(z, x, y); loaded = false; if (tileCache.containsKey(tileCoordKey)) { tile = /** @type {!import("../Tile.js").default} */ ( tileCache.get(tileCoordKey) ); loaded = tile.getState() === TileState.LOADED; if (loaded) { loaded = callback(tile) !== false; } } if (!loaded) { covered = false; } } } return covered; } /** * @param {import("../proj/Projection.js").default} projection Projection. * @return {number} Gutter. */ getGutterForProjection(projection) { return 0; } /** * Return the key to be used for all tiles in the source. * @return {string} The key for all tiles. */ getKey() { return this.key_; } /** * Set the value to be used as the key for all tiles in the source. * @param {string} key The key for tiles. * @protected */ setKey(key) { if (this.key_ !== key) { this.key_ = key; this.changed(); } } /** * @param {import("../proj/Projection.js").default} projection Projection. * @return {boolean} Opaque. */ getOpaque(projection) { return this.opaque_; } /** * @param {import("../proj/Projection").default} [projection] Projection. * @return {Array|null} Resolutions. */ getResolutions(projection) { const tileGrid = projection ? this.getTileGridForProjection(projection) : this.tileGrid; if (!tileGrid) { return null; } return tileGrid.getResolutions(); } /** * @abstract * @param {number} z Tile coordinate z. * @param {number} x Tile coordinate x. * @param {number} y Tile coordinate y. * @param {number} pixelRatio Pixel ratio. * @param {import("../proj/Projection.js").default} projection Projection. * @return {!import("../Tile.js").default} Tile. */ getTile(z, x, y, pixelRatio, projection) { return abstract(); } /** * Return the tile grid of the tile source. * @return {import("../tilegrid/TileGrid.js").default|null} Tile grid. * @api */ getTileGrid() { return this.tileGrid; } /** * @param {import("../proj/Projection.js").default} projection Projection. * @return {!import("../tilegrid/TileGrid.js").default} Tile grid. */ getTileGridForProjection(projection) { if (!this.tileGrid) { return getTileGridForProjection(projection); } return this.tileGrid; } /** * @param {import("../proj/Projection.js").default} projection Projection. * @return {import("../TileCache.js").default} Tile cache. * @protected */ getTileCacheForProjection(projection) { const sourceProjection = this.getProjection(); assert( sourceProjection === null || equivalent(sourceProjection, projection), 68 // A VectorTile source can only be rendered if it has a projection compatible with the view projection. ); return this.tileCache; } /** * Get the tile pixel ratio for this source. Subclasses may override this * method, which is meant to return a supported pixel ratio that matches the * provided `pixelRatio` as close as possible. * @param {number} pixelRatio Pixel ratio. * @return {number} Tile pixel ratio. */ getTilePixelRatio(pixelRatio) { return this.tilePixelRatio_; } /** * @param {number} z Z. * @param {number} pixelRatio Pixel ratio. * @param {import("../proj/Projection.js").default} projection Projection. * @return {import("../size.js").Size} Tile size. */ getTilePixelSize(z, pixelRatio, projection) { const tileGrid = this.getTileGridForProjection(projection); const tilePixelRatio = this.getTilePixelRatio(pixelRatio); const tileSize = toSize(tileGrid.getTileSize(z), this.tmpSize); if (tilePixelRatio == 1) { return tileSize; } return scaleSize(tileSize, tilePixelRatio, this.tmpSize); } /** * Returns a tile coordinate wrapped around the x-axis. When the tile coordinate * is outside the resolution and extent range of the tile grid, `null` will be * returned. * @param {import("../tilecoord.js").TileCoord} tileCoord Tile coordinate. * @param {import("../proj/Projection.js").default} [projection] Projection. * @return {import("../tilecoord.js").TileCoord} Tile coordinate to be passed to the tileUrlFunction or * null if no tile URL should be created for the passed `tileCoord`. */ getTileCoordForTileUrlFunction(tileCoord, projection) { projection = projection !== undefined ? projection : this.getProjection(); const tileGrid = this.getTileGridForProjection(projection); if (this.getWrapX() && projection.isGlobal()) { tileCoord = wrapX(tileGrid, tileCoord, projection); } return withinExtentAndZ(tileCoord, tileGrid) ? tileCoord : null; } /** * Remove all cached tiles from the source. The next render cycle will fetch new tiles. * @api */ clear() { this.tileCache.clear(); } refresh() { this.clear(); super.refresh(); } /** * Increases the cache size if needed * @param {number} tileCount Minimum number of tiles needed. * @param {import("../proj/Projection.js").default} projection Projection. */ updateCacheSize(tileCount, projection) { const tileCache = this.getTileCacheForProjection(projection); if (tileCount > tileCache.highWaterMark) { tileCache.highWaterMark = tileCount; } } /** * Marks a tile coord as being used, without triggering a load. * @abstract * @param {number} z Tile coordinate z. * @param {number} x Tile coordinate x. * @param {number} y Tile coordinate y. * @param {import("../proj/Projection.js").default} projection Projection. */ useTile(z, x, y, projection) {} } /** * @classdesc * Events emitted by {@link module:ol/source/Tile~TileSource} instances are instances of this * type. */ export class TileSourceEvent extends Event { /** * @param {string} type Type. * @param {import("../Tile.js").default} tile The tile. */ constructor(type, tile) { super(type); /** * The tile related to the event. * @type {import("../Tile.js").default} * @api */ this.tile = tile; } } export default TileSource;